Predecessor is that uncommon story the place the historical past of its growth is likely to be as attention-grabbing as the sport itself. In 2018, Epic Video games made the choice to cancel its third-person action-MOBA, Paragon. In an surprising transfer, it made all the property out there, at no cost, to anybody utilizing Unreal Engine. Robbie Singh, a Paragon content material creator who didn’t need to see one in all his favourite video games merely disappear, took this as a problem.
He determined to arrange an organization, Omeda Studios, and assembled a group to create Predecessor, utilizing Paragon’s unique property to construct one thing that honored what might in any other case have been a recreation misplaced to time.
“Our historical past with the sport is kind of particular,” Singh tells me. “It was born from the passionate group of Paragon, a recreation we beloved and believed deserved to stay on. We, as followers, took up that mantle to evolve that have, as we all know that MOBAs supply one thing really distinctive that no different style does: the interaction between particular person talent and grand group technique.”
After virtually two years in Early Entry, Predecessor launched on Xbox in August of final yr, and now boasts over 2 million gamers throughout all platforms. However what’s really fascinating is that Omeda has grown as a developer alongside its recreation – approaching a yr since launch, Predecessor isn’t a Paragon tribute act, however a real evolution of Epic’s unique concept.
Protecting the Steadiness
“Once we started the undertaking, we have been pondering solely about bringing again a recreation that we beloved,” explains Singh, “however as we began to achieve that aim, our ambitions modified, and we needed to make a recreation that we ourselves would need to play lots now.”
The result’s a captivating combination of recreation preservation and one thing like an rising alternate timeline – Omeda is bringing to life not simply what Paragon was, however what it might have change into. The balancing act between these two impulses is a significant a part of that pondering. Predecessor now contains each playable Paragon hero, and its 1.7 replace (arriving tomorrow, July 22) will go even additional by including Agora, the unique Paragon map.
“The historical past of Agora is kind of distinctive,” says Singh. “It was Paragon‘s unique launch map, and whereas it was later changed, for a lot of, it represented absolutely the peak of their expertise with the sport. For us, particularly with many former Paragon gamers on our group (together with me and the opposite founders), there’s been this long-standing, virtually magnetic need to convey it again. If you have a look at our group suggestions, whereas extremely supportive, they’re very passionate and vocal, and the request to ‘convey again Agora’ was one thing we noticed over and over. As an organization that prides itself on being community-focused, delivering this was one thing we actually needed to do.”

However alongside all this work on retaining the previous, Omeda has been working by itself concepts, too. “Whereas it’s true that Predecessor began its life as Paragon, it has unequivocally change into one thing much more,” Singh continues.
“We felt that Paragon was particular because of its distinctive mix of intense 3D motion and deep MOBA technique. Nevertheless, MOBA design, and recreation design generally, has developed considerably since Paragon‘s unique launch. So, while it was a place to begin, we’ve labored extremely laborious to construct one thing really distinctive and forward-looking that stands as a recreation in its personal proper.
“Other than some acquainted Paragon heroes, lots of which have had important visible, mechanical or gameplay updates or overhauls, every thing else in Predecessor is our personal creation. We’ve constructed our personal wealthy universe, designed unique heroes with progressive kits, added new mechanics, crafted new recreation modes, and developed our personal distinct maps.
“So, whereas Paragon veterans will discover acquainted faces, this recreation is actually constructed from the bottom as much as supply an accessible but deeply rewarding expertise that we’re assured all MOBA gamers will love.”

Going Past PC
However what’s really key to Predecessor is that Omeda isn’t setting its sights on simply Paragon followers, and even conventional MOBA followers. The group needs to seize an viewers which may by no means have performed a MOBA earlier than, or maybe hasn’t clicked with the famously intense style. Key to that’s being console pleasant – for such a vastly fashionable swathe of video games, remarkably few have damaged via off-PC.
Predecessor is designed to really feel good on a controller – from guiding your hero, to navigating the menus – and the extra action-focused tackle the style lends itself nicely to console play.
“Fight and motion are completely essential for console players,” provides Singh, “and I believe we’ve actually nailed the sensation of each on a controller. So, it’s now a case of constant to refine every thing else to convey it as much as the usual we’re aiming for.”
Other than anything, Singh additionally feels that now’s the time for a real on-console MOBA breakthrough, and desires his recreation to be the one to crack it:
“What’s attention-grabbing is the evolution of PvP video games during the last decade or so. Genres like Battle Royale and Extraction Shooters have emerged and change into extremely fashionable. I sense that gamers are more and more looking for deeper experiences, with extra alternatives for real talent expression and mastery. With that in thoughts, I imagine that is really the right second for a MOBA, completed correctly on console, to actually shine.”
Omeda has additionally centered closely on serving to to make non-MOBA gamers really feel comfy when getting into Predecessor, and a restlessly experimental method to design is a key a part of that:
“One side which may shock gamers from different genres is the paramount significance of the map in a MOBA,” explains Singh. “When tens of millions upon tens of millions of matches are performed on a single battlefield, any map change is inherently controversial and calls for immense care.
“To navigate this, we lately launched ‘Labs’ – a dynamic recreation mode the place we are able to experiment with our wilder concepts earlier than they make it into our core recreation. Labs permits us to conduct large-scale playtesting and collect invaluable insights. ‘Legacy’ is a good instance of content material we’re testing right here, as a part of our exploration of latest ideas that may instantly inform the redesign of our major map. We additionally launched ‘Labs: Nitro’ in our final replace, providing a faster-paced MOBA expertise. Whereas initially conceived as a brief mode, it proved extremely fashionable with many gamers, so we’re retaining it round longer and can proceed to iterate and enhance upon it. This flexibility that Labs offers us is genuinely thrilling.”

The Way forward for the Previous
Predecessor is approaching a real inflection level because it nears its first anniversary – there’s much less and fewer of the unique Paragon to recreate, which suggests an increasing number of time might be spent on creating one thing really new. It makes for a thrilling future:
“Our ambition as a studio is to hit the following degree in community-powered recreation growth, for 2 major causes: one is that we’ve come from the group across the unique recreation – Predecessor began life as a group undertaking and we predict that’s what makes us particular. And the second is that, throughout recreation growth generally, our favorite video games from our favorite studios all have the connection to their group in widespread. Listening to participant suggestions, respecting the funding that your group makes, we predict that is completely important in making a recreation that stands the check of time.
“I realise now greater than ever that you just get pulled in plenty of completely different instructions when you’re making video games, so I can see how straightforward it’s for folks to lose sight of the folks you’re really making the sport for within the first place, however we all the time come again to the core of what we predict makes Predecessor and Omeda particular, which is the truth that we prioritise participant suggestions above all else.”
Wherever it goes subsequent, Predecessor is an inspiring undertaking – a real ardour undertaking that’s succeeded the place its inspiration couldn’t. There are only a few builders doing what Omeda has completed – and what it does subsequent could possibly be even rarer.
Predecessor
Omeda Studios Restricted
BECOME PARAGON
Play Your Manner
With greater than 40 highly effective Heroes to select from, every with distinctive and devastating skills reminiscent of taking pictures via partitions, turning invisibile and raining down rockets from above, there’s a couple of technique to take down your opponents! Hit your lane and push the enemy goal, taking down towers as you battle to destroy their core all whereas defending your individual. Predecessor performs like a conventional three lane MOBA, however with genre-redefining components reminiscent of an immersive third-person perspective, prime quality graphics and game-changing map verticality.
Be part of 2,000,000 gamers on the battlefield as we speak!
You are not alone within the battle – group up with as much as 4 allies and lay waste to your opponents by working collectively to safe goals, management your lane and interact in epic group fights! Earn gold and expertise to purchase objects to really customise your playstyle, degree up your skills and ship devastating ultimates!
Talent Up and Present Off!
Whether or not you are a grizzled veteran or a MOBA newcomer, Predecessor offers you the instruments to succeed.
New to MOBAs? Tackle roles that really feel acquainted reminiscent of Help or Jungler, or choose Heroes that allow you to focus in your favorite playstyle, reminiscent of a gunslinging sharpshooter or a sword-swinging, shield-wielding knight!
Acquired some experience to flaunt? Lead your group from the entrance, squeezing each drop of energy out of your Hero and taking your allies to a surefire victory!
Begin your Legacy Immediately!
Predecessor redefines the trendy MOBA expertise, combining distinctive characters and skills with breathtaking third-person graphics and verticality. Better of all, it is fully free to play! Soar into the motion now and see why greater than 2,000,000 gamers love Predecessor.
Predecessor accommodates non-obligatory in-game purchases (together with random objects).