Since we first began listening to in regards to the recreation that might turn into Battlefield 6, EA has talked up its mission to recapture the “golden years” of Battlefields 3 and 4. Whereas it is positively on monitor to try this after my 4 hours of playtime final week, what revved me up was how a lot BF6 jogs my memory of Battlefield: Unhealthy Firm 2.
It is well-documented that the Battlefield collection follows the Mario Kart Rule: the one you performed probably the most (or first) might be nonetheless your favourite. For me, nothing has stood the check of time like Unhealthy Firm 2’s curated number of modes, completely sized maps, and freeform destruction that allow gamers blow most buildings aside till they have been nothing however a pile of disintegrated concrete.
It is these infallible qualities, and significantly Unhealthy Firm 2’s satisfying destruction, that served as a “large inspiration” for Battlefield 6. That is based on DICE lead multiplayer producer Jeremy Chubb in an interview with PC Gamer ultimately week’s BF6 occasion in Los Angeles.
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“While you search for excellence in our legacy, [Bad Company 2] is the place you discover it,” Chubb stated.
“That recreation significantly delivered on a stage of constancy and a kind of intimate harmful expertise,” Chubb continued. “Blasting out a single wall, bringing down a partial constructing, or whole buildings. It was complete, and it felt just like the identification of that recreation greater than anything.
“We all know that was form of lacking from our final recreation, and we actually needed to return to that.”
I requested Chubb about Unhealthy Firm 2 simply minutes after ending a match of Battlefield 6 on Liberation Peak, a map with a mixture of mountains, villages, and roadways that jogged my memory of how DICE constructed maps in 2010—broad open, however with an rectangular form designed to funnel the motion towards a number of chokepoints.
The map performed very effectively, and the destruction did not disappoint. Each wall and ground I attempted to explode did certainly blow up, and like in BC2, buildings can solely take a lot punishment earlier than the entire thing collapses, killing anybody inside.
However you do not have to take my phrase for it for much longer. The Battlefield 6 open beta begins this week, and when you signed up for Battlefield Labs earlier than July 31, you are already in. It is potential there will likely be one other beta alternative earlier than Battlefield 6 releases in full on October 10.
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