Over the previous months, I’ve been constructing my very own cellular life simulation recreation from scratch.
It began with a quite simple UI (assume Instalife bones), grew with the chaos and humour impressed by BitLife, and now it’s evolving into its personal distinctive expertise.
The place we began: • Fundamental menus & placeholder graphics simply to check the life loop • Easy stats (Well being, Happiness, Smarts, Appears to be like) and an “Age Up” button • No belongings, no polish purely about testing core logic
The place we at the moment are: • Mother and father, relations, and background affecting wealth, alternatives, and occasions • Cash methods: revenue, payments, taxes, financial savings • Early crime, relationships, and random occasions • Full Android challenge with working UI, save/load, and development (not but playable as an app, nonetheless in dev instruments) • Launch targets: • Deep profession paths, politics, and crime methods • Nation-specific legal guidelines, tax methods, and occasions • Property shopping for, investments, and inheritances • Satire and humour at full tilt
Future plans: • Generational play with household timber & succession • Royalty and political lineage • Multiplayer challenges/occasions • Outrageous situations (zombie outbreaks, dystopias, and so on.)
This isn’t a product pitch only a peek backstage for anybody excited about recreation dev, cellular UI, or life sim mechanics. Or occasion within the recreation itself.
I’d love to listen to: What’s one characteristic you’ve by no means seen in a life sim that you just’d need performed correctly? Anybody excited about leaping on the challenge..
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