First reported by Street to VR, the channel LunchAndVR on YouTube confirmed off VR gameplay of the Elder Scrolls 4: Oblivion Remastered the very day it launched due to the work of modders Keyser, Pande4360, and praydog.
The YouTube footage from LunchAndVR exhibits gameplay of the tutorial ruins, doing battle with rats and zombies, and it appears to be like nice. Stable efficiency, no graphical glitches, fight and spells all working as they need to.
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Whereas an inside space just like the sewers is not reflective of the efficiency in Oblivion’s demanding overworld, LunchAndVR characterizes it as decrease than indoors, however not seemingly a dealbreaker—appears like the way it’s operating on my rig usually. The mod actually appears to be like as polished because the official Skyrim VR port.
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You’d positively want a beefy rig to drag this off, although. Oblivion Remastered is already fairly demanding on the {hardware} entrance—I am at largely medium settings at 1440p on an RTX 3070, and the sport’s Steam Deck Verified tag really strains credulity.
LunchAndVR is operating Oblivion Remastered VR at medium settings with DLSS Efficiency on an RTX 4090, i9 13900, and 64GB RAM. To finish the image of their setup, LunchAndVR is utilizing a Quest 3 headset.
This VR mod got here out so rapidly due to developer Virtuous’ use of Unreal Engine 5 wrapped over the Gamebryo bones of the unique Oblivion. Developer praydog’s UEVR plugin serves as a Swiss military knife to rapidly convert any UE5 sport right into a VR expertise. LunchAndVR then used efficiency and management profiles particularly tailor-made to Oblivion Remastered, created by modders Keyser and Pande4360 respectively.
The VR mod’s efficiency calls for and still-limited management choices—solely three slightly than the total six levels of freedom on the time of writing—go away it a piece in progress, however for those who’re already jonesin’ for a extra immersive Cyrodil expertise, LunchAndVR has a fast begin information for organising UEVR.