Initially impressed by Buichi Terasawa’s intergalactic motion manga from the late Seventies, House Cobra (or House Journey Cobra) was a 1982 anime sequence involving an adventurer named Cobra who discovered himself on the centre of every kind of intergalactic battles.
Whereas comparatively area of interest lately, the hassle’s distinctive sense of fashion captures the media of the interval, and thus is taken into account nostalgic in the present day. The unique launch is nearing its fiftieth (!!!) anniversary, in any case.
House Journey Cobra: The Awakening from Microids takes the primary 12-ish episodes from the anime and transforms them right into a side-scrolling romp throughout the galaxy, as you’re taking down unhinged cosmic crime lords and battle with every kind of alien ne’er-do-wells.
The gameplay is simplistic however has a really good move to it: the titular Cobra – a blonde-haired particular person augmented with the psychogun, an uber-powerful laser surgically connected to his proper arm – is nimble and responsive. He can slide and sprint via enemy firepower, and in addition has entry to a revolver, grappling hook, and exploding cigars.

You’ll typically end up in situations the place you’ll want to mix all your skills, blasting via partitions by charging up your arm cannon, taking down shields together with your revolver, and dashing throughout harmful chasms.
This stage design can generally really feel a bit trial-and-error, however the checkpoints are beneficiant and the loading instances are quick, lowering frustration.
After the opening stage’s abilitease, you’ll slowly rebuild Cobra’s arsenal throughout the remainder of the marketing campaign, so there’s an excellent sense of development. You’ll additionally uncover collectibles which can be utilized to spice up your effectiveness in battle, together with your total pace, well being, and the facility of your psychogun.
The psychogun can be utilized to bend and angle photographs, and is utilized in each fight and puzzles. For instance, if a change is in a tough to achieve space, you might select to arc one among your bullets up and across the setting, toggling it with little bother. As the sport progresses, these challenges would require extra dexterity.

However whereas there’s an excellent rhythm to the gameplay, it doesn’t at all times really feel as tight because it ought to. You’ll be able to plant your ft with the L1 button, however typically you’ll must be transferring whilst you purpose. As each mechanics are mapped to the left analogue stick, it will probably really feel imprecise – particularly in a single stage the place you’re driving atop a automobile and may simply tumble off.
Your reward for making it via the degrees, nonetheless, is an superior cutscene pulled immediately from the unique TV present. These have been dubbed in English and French, though personally we opted to play in Japanese as that felt extra applicable to us. Not one of the languages have notably excellent voiceover, however that matches with the theme.
As you progress, you’ll additionally unlock Cobra’s ship which will be altered utilizing unlockable treasures, though that is fairly a primary and pointless characteristic total. There are additionally some secret ranges which put you in charge of supporting characters like your android assistant Woman and the tattooed bombshell bounty hunter Jane Royal.

There’s incentive to replay ranges with a view to enhance your par instances and discover any secrets and techniques – a few of which may’t really be reached till you unlock the suitable items of substances. However whereas some could take pleasure in discovering the entire collectibles, we suspect most can be content material merely seeing the marketing campaign via to its conclusion, which received’t take greater than 10 or so hours.
Our largest criticism is that, whereas the sport runs easily and appears high quality, it doesn’t actually seize the vibes of the cartoon. It’s very tough to copy that brash 80s artwork model, however The Awakening’s slightly too clear and soulless to essentially do it justice. A minimum of the music, a fist-pumping mix of horns and piano chords, makes for an earworm soundtrack.
Conclusion
It’s very cool to see House Journey Cobra repurposed on this format, and we daresay The Awakening’s going to breed a recent technology of franchise followers – particularly because it contains tons of unique footage from the TV present. Whereas the in-game artwork model doesn’t fairly measure as much as the anime and the gameplay has some tough edges to it, there’s a surprisingly good rhythm to the motion at instances, and a few intelligent use of the eponymous adventurer’s arsenal.