Sony Interactive Leisure has applied a stricter testing course of for its video games with a purpose to keep away from a failure on the dimensions of Harmony final yr, Hermen Hulst, the CEO Of PlayStation Studio Enterprise Group has advised the Monetary Occasions.
Harmony was launched for PS5 and PC in August final yr however was met with lukewarm opinions and crucially failed to draw a lot of an viewers, leading to Sony puling the sport offline just some weeks after launch. The format holder later confirmed that Harmony can be shut down for good and its developed closed, regardless of taking a reported eight years and lots of hundreds of thousands to develop.
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In consequence, Hulst has mentioned that the console maker is now trying to keep away from future failures of this magnitude, hoping to catch any potential issues early on within the growth course of.
I don’t need groups to all the time play it secure, however I would love for us, once we fail, to fail early and cheaply. We’ve got since put in place way more rigorous and extra frequent testing in very many alternative methods. The benefit of each failure . . . is that folks now perceive how crucial that [oversight] is.
This isn’t the primary time that Hulst has touched base on the internal workings of Sony’s evaluation course of for its merchandise. Again in June, he revealed that Sony has ‘restructured the event and evaluation technique of our video games,’ pledging to not repeat the identical mistake twice.
[Source – The Financial Times via VGC]