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Shinobi: Artwork of Vengeance – How the Ardour of a French Studio Introduced a Japanese Legend Again to Life

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August 30, 2025
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Shinobi: Artwork of Vengeance – How the Ardour of a French Studio Introduced a Japanese Legend Again to Life
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The legendary Shinobi returns right now with Shinobi: Artwork of Vengeance, accessible on Xbox Collection X|S and Xbox One. On the helm of this revival is French studio Lizardcube, led by CEO and Inventive Director Ben Fiquet. We spoke with him to grasp how his group managed to steadiness respect for the collection’ heritage with a contemporary contact, all whereas pouring an unbelievable quantity of ardour into each element.

To understand the significance of this comeback, it’s price remembering that Shinobi outlined a complete technology of gamers again within the late ’80s. Born within the arcades and later launched on the Grasp System and Mega Drive, the white-clad ninja Musashi turned an icon of Sega’s golden years. Demanding gameplay, placing visuals, and unforgettable soundtracks made Shinobi a logo of the 2D motion style’s golden age.

As launch day attracts close to, feelings are working excessive at Lizardcube: “After all there’s some apprehension, but additionally a variety of pleasure,” explains Fiquet. “We launched a demo on the finish of July, and the suggestions has been wonderful. That actually reassures us about how the sport shall be acquired and about bringing this iconic collection again to life.”

This pleasure fuels the group, who see this launch not solely as an achievement but additionally as an enormous accountability: to ship an expertise worthy of the Shinobi title.

Reviving such an emblematic collection requires placing a fragile steadiness. For Fiquet, the problem was clear – prolong gamers’ reminiscences with out merely replicating the previous: “Gamers don’t need to replay precisely the identical sport they knew on Grasp System or Mega Drive. They maintain on to robust reminiscences, however gameplay has advanced. Our position is to extend these reminiscences whereas adapting them to right now’s expectations.” That is the philosophy that guided Lizardcube: staying true to the franchise’s identification whereas refining its mechanics for a brand new period.

Shinobi Screenshot

This experience isn’t new for the Paris-based studio. Having already labored on Marvel Boy: The Dragon’s Lure (2017) and Streets of Rage 4 (2020), Lizardcube has earned its popularity as a specialist in bringing beloved franchises again to life. Their energy lies in recreating a trustworthy environment whereas including inventive and gameplay polish that elevates nostalgia into one thing contemporary. With Shinobi: Artwork of Vengeance, this imaginative and prescient takes on a complete new scale.

From the very first photographs, the studio’s distinctive fashion is unmistakable. As an alternative of choosing a sensible 3D strategy, the group selected to embrace conventional 2D animation—a daring alternative in right now’s panorama.

“2D offers us finer management, virtually an intimacy, over each pixel. There’s a heat and honesty in hand-drawn animation that you just don’t at all times discover in 3D.” This inventive route offers the sport a way of timelessness, paying homage to classics like Cuphead or Road Fighter III: third Strike, whereas paying tribute to Shinobi’s visible legacy.

Shinobi Screenshot

However past aesthetics, the texture of the sport was central to growth. “I really like video games that get straight to the purpose: you launch, you play, and also you instantly have enjoyable,” explains Fiquet. The fight system displays this philosophy: combos, dashes, double jumps, and executions stream naturally with out heavy tutorials.

Every encounter seems like a rewarding little problem, virtually a mini-game throughout the sport. A novel “execution” mechanic even rewards gamers for skilfully chaining enemies, turning fight right into a rhythmic and spectacular dance.

Demanding but approachable, the sport additionally consists of choices to regulate issue, making it accessible to newcomers with out compromising depth for veterans. Shinobi: Artwork of Vengeance was designed so that each sort of participant can discover their rhythm—an inviting entry level for the curious and an ideal playground for seasoned gamers on Xbox.

Shinobi Screenshot

Whereas Shinobi is a quintessential Japanese franchise, Fiquet highlights the venture’s twin identification. “I’m a Sega child. I grew up with the Grasp System and the Mega Drive, and Shinobi was considered one of my very first video games.” This private connection is paired with deep respect for Japanese craftsmanship: “We don’t make Japanese video games, however now we have huge respect for Japanese sport tradition. Our French contact blends with that heritage, and that’s what satisfied Sega.”

Respiration new life into such a legendary franchise is not any simple activity, however Lizardcube’s relationship with Sega has been constructed over time. “There was actual mutual respect. After all, there are cultural variations and completely different working rhythms, however each dialogue was about enhancing the sport. We discovered an excellent synergy.” Because of this mutual belief, each alternate with Sega was targeted on enhancing the sport, at all times with respect for the unique spirit of Shinobi.

Shinobi Screenshot

To increase the expertise, Shinobi: Artwork of Vengeance additionally consists of secrets and techniques, powers, and unlockable skins. And that’s only the start: the primary DLC has already been revealed. “It’s the ‘Sega Villains Stage’. You’ll get to face iconic antagonists from throughout the Sega universe. The primary one we introduced is Robotnik. Seeing Musashi tackle Robotnik is pure fan service, but it surely’s precisely the type of factor that makes working with Sega so thrilling.”

With Shinobi: Artwork of Vengeance, Lizardcube delivers way over the return of a legendary hero on Xbox—it provides a love letter to video video games: to their heritage, their problem, and their capacity to evolve. It’s a daring gamble, crafted with ardour and precision, proving {that a} legend can return with out dropping its soul.


SHINOBI: Art of Vengeance

SHINOBI: Artwork of Vengeance

SEGA


☆☆☆☆☆
10


★★★★★


Pre-order SHINOBI: Artwork of Vengeance and obtain a ten% low cost, the Unique Arcade Outfit, and Fortune Hunter Amulet.The enduring SHINOBI returns in an all-new 2D motion platformer with a singular hand-drawn look created by the group behind the hit brawler Streets of Rage 4.

Play because the legendary Shinobi Joe Musashi, grasp of the ninja arts. After discovering your village burned to the bottom and your clan become stone, you could set off on a quest for vengeance, able to face an unparalleled evil and avenge your clan.

• EXECUTE THE NINJA ARTS WITH PRECISION
Wield your huge ninja arsenal together with the good Katana Oborozuki, Kunai, Ninjutsu arts, and Ninpo to conquer your foes.

• MASTER THE WAY OF THE SHINOBI
Unleash limitless combos with distinctive fight strikes, purchase Amulets for enhanced skills, and uncover Ningi instruments to beat obstacles and uncover new paths.

• JOURNEY THROUGH A STYLISTIC NEW WORLD
Enterprise by greater than a dozen distinctive and visually placing levels, from army bases to a scorching desert, difficult platforming puzzles, and hidden secrets and techniques.



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Tags: ArtbroughtFrenchJapaneseLegendlifepassionShinobistudioVengeance
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