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Blizzard filed a copyright infringement lawsuit towards one among World of Warcraft’s largest non-public servers, however the staff behind it’s placing on a courageous face: ‘Challenges come to us typically, and every time we’re ready to face them’

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September 2, 2025
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Blizzard filed a copyright infringement lawsuit towards one among World of Warcraft’s largest non-public servers, however the staff behind it’s placing on a courageous face: ‘Challenges come to us typically, and every time we’re ready to face them’
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If you happen to’ve performed an MMO for very lengthy, you’ve got virtually actually heard the siren music of the non-public server. These fan-operated servers are available in all varieties—some preserve useless video games alive, some present a window to a previous construct of an growing older sport, and a few have even gotten the inexperienced mild to maintain going from the sport’s writer.

Traditionally, Blizzard has not been so eager on this observe which, in all equity, includes making huge components of its sport playable without spending a dime. Its motion towards Nostalrius, a server that took World of Warcraft again to a 2006 construct earlier than that possibility existed formally, is likely one of the extra infamous non-public server closures in historical past.

There’s nothing new underneath the solar, as Turtle WoW—a personal server that launched in 2018 and has reached concurrent participant peaks of over 70,000 since, based on its builders—was named in a grievance Blizzard filed Friday that claims the Turtle WoW staff has “constructed a complete enterprise on massive scale, egregious, and ongoing infringement of Blizzard’s mental property.”


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The Turtle WoW construct is an altered model of 2006-era WoW providing new playable races, zones, cases, and so forth. Whereas it’s free to play, it additionally has an in-game store that enables donations to the dev staff to be transformed into retailer foreign money. However the extra urgent difficulty is clearly the entire copyright infringement factor, which the lawsuit hammers dwelling exhausting.

The grievance continues: “These unauthorized non-public servers drive away in any other case devoted WoW gamers, introduce safety dangers to gamers, fragment the WoW participant neighborhood, and create confusion as to what are official, supported

variations of WoW … non-public servers corresponding to Turtle WoW additionally encourage and facilitate online game piracy by permitting gamers to keep away from paying for the sport expertise that Blizzard has invested a lot money and time to create.”

Turtle WoW wasn’t precisely in hiding. You’ll have seen its ads on YouTube or on X, the place it frequently teases main updates and its impending transfer to Unreal Engine 5. The staff lately launched a brand new realm, Ambershire, which itself hit an early peak of over 11,000 on-line gamers. These are the kind of numbers and ambitions that some formally lively MMOs cannot match.

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On the server’s fan Discord, staff member Torta issued an announcement the day after the swimsuit was filed: “Turtle WoW is right here to remain. Challenges come to us typically, and every time we’re ready to face them. We stay absolutely dedicated to delivering the Turtle WoW expertise that you have come to like through the years.”

As a lifelong fan of “vanilla” World of Warcraft who watched Turtle WoW’s improvement with nice curiosity, it hurts to see a lot passionate work and modding ingenuity get tangled in a authorized mess. Alternatively, Blizzard has already confirmed itself litigious with this kind of factor, and it is exhausting to say how the staff will preserve it going. Personal servers have a approach of persevering for precisely so long as they will evade the unsuitable consideration.

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Tags: BiggestBlizzardbravechallengescopyrightFacefiledinfringementLawsuitpreparedprivatePuttingserversteamTimeWarcraftsWorld
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