Hakan Abrak, the CEO of IO Interactive, has solid doubt over the corporate’s future plans as a writer following the troubled launch of Construct A Rocket Boy‘s MindsEye.
Talking with IGN, Abrak revealed that IO felt Construct A Rocket Boy had numerous ‘nice concepts’ and was desperate to ‘assist them distribute the sport.’ Nonetheless, as broadly reported, MindsEye was affected by numerous main technical points that resulted within the sport receiving a vital mauling and overwhelming detrimental suggestions from gamers on social media.
We thought that they had some nice concepts and a fantastic world within the background that they had been constructing, and hopefully they’ll get the chance to indicate extra of that sooner or later. And we simply wished to assist them distribute the sport. Nicely, that was undoubtedly robust, proper? It was a tricky reception. It wasn’t what they hoped for, and in addition what we didn’t hope for at IOI Companions. They’re working laborious on turning that round to regain the belief of the avid gamers on the market, and so they have tons of potential and content material they’re engaged on. So hopefully they’ll succeed with that sooner or later.
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Nonetheless, when requested whether or not or not IO would proceed to publish different studios’ video games, he replied: “IO Interactive will publish our personal video games internally. IOI Companions? That is still to be seen.”
In late June, Construct A Rocket Boy revealed that it had began a ‘session course of that will lead to redundancies,’ and the next month its CEO Leslie Benzies reportedly acknowledged that the studio intends to relaunch MindsEye in some unspecified time in the future down the road.
In the meantime, IO Interactive is presently engaged on the James Bond title 007 First Gentle, which it yesterday confirmed will launch for PS5, PC, Nintendo Swap 2, and Xbox Collection X/S on March 27, 2026.
[Source – IGN via VGC]