An nameless reader quotes a report from Ars Technica: Final yr, we reported on the efforts of traditional iPod followers to protect playable copies of the downloadable clickwheel video games that Apple offered for a quick interval within the late ’00s. The neighborhood was working to get round Apple’s onerous FairPlay DRM by having individuals who nonetheless owned unique copies of these (now unavailable) video games sync their accounts to a single iTunes set up by way of a coordinated Digital Machine. That “grasp library” would then be capable to present playable copies of these video games to any variety of iPods in perpetuity.
On the time, the neighborhood was nonetheless looking for iPod house owners with syncable copies of the previous few titles wanted for his or her library. With at the moment’s addition of Actual Soccer 2009 to the challenge, although, all 54 official iPod clickwheel video games at the moment are out there collectively in an simply accessible format for what is probably going the primary time.
[…] Now that the consolidated clickwheel recreation assortment is full, although, house owners of any iPod 5G+ or iPod Nano 3G+ ought to be capable to sync the entire library to their private gadget fully offline, with out worrying about any server checks from Apple. They’ll do this by establishing a Digital Machine utilizing these GitHub directions or by downloading this torrented Web Archive assortment and creating their very own Digital Machine from the recordsdata contained therein. The trouble was made potential by GitHub consumer Olsro, with assist from different iPod fans. To Olsro, finishing the challenge “means this entire half from the early 2000s will stay with us eternally.”
He additionally expressed hope that “this Digital Machine may also be helpful in the direction of any safety [or] archeologist researcher who need to perceive how the DRM labored.”