Clair Obscur: Expedition 33 has now offered 4.4 million copies, employees at developer Sandfall Interactive have confirmed.
Though official figures nonetheless stand at 3.3 million copies offered in simply 33 days, advertising and marketing and launch producer Benjamin Dimanche, hair and technical character artist Amandine Marest, and senior gameplay programmer Florian Torres revealed in a dialog with French streamer Antoine Daniel that gross sales have now surpassed 4.4 million.
Within the video interview, when requested by Daniel for an replace on gross sales to date, Torres and Marest answered on the identical time. And although Torres stated “Formally…”, Marest jumped proper in with: “4.4 million.” The trio then checked out one another, laughed, and Torres added: “Formally, 3.3 million, but it surely’s 4.4 million” (thanks, Gamereactor).
Clair Obscur: Expedition 33 launched on April 24 throughout PC and console, but in addition straight into Xbox Recreation Cross as a day-one title. It additionally launched in opposition to Bethesda’s RPG behemoth The Elder Scrolls IV: Oblivion Remastered, making this a shocking milestone for the primary recreation from Sandfall.
In IGN’s 9/10 evaluation of Clair Obscur: Expedition 33, we described it as a “trendy RPG traditional,” including: “In so some ways, Clair Obscur: Expedition 33 jogged my memory of quite a few traditional and up to date RPGs I like, however developer Sandfall really understood why these video games are particular and made the items it borrowed its personal.”
If that is satisfied you to present it a go, remember to try our suggestions for the essential issues to know earlier than going into Clair Obscur: Expedition 33. The studio lately printed replace 1.4.0, including key options like a Battle Retry choice alongside a bunch of quality-of-life adjustments, visible enhancements, and bug fixes.
We lately realized that Clair Obscur isn’t just the shortened title for Sandfall’s blockbuster debut RPG — it is also the title for a whole franchise.
Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and marketing consultant with 15+ years expertise working with among the world’s largest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.