The gameplay loop revolves round constructing Modules for revenue, leveling up your characters and use your characters to struggle bosses. Character's stats might be custom-made with gems.
The fight is a turn-based auto-battler. It could really feel just like the old-school jRPG video games.
The sport have elective advertisements, so be happy to provide it a attempt in case you're in search of a facet recreation with every day development! The tip objective is to theory-craft and create a number of groups to beat as many boss phases as you’ll be able to whereas choosing RNG buffs (Much like roguelite, choosing a buff as you play).
Launch Date: September 15, 2025
submitted by /u/hongws [comments]
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