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I performed China’s ‘anime GTA’ Ananta and I wasn’t stunned to seek out Spider-Man swinging and Batman punching, however I wasn’t fairly prepared for the vampire who vomits rainbows

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September 27, 2025
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I performed China’s ‘anime GTA’ Ananta and I wasn’t stunned to seek out Spider-Man swinging and Batman punching, however I wasn’t fairly prepared for the vampire who vomits rainbows
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I could also be outing myself as a dullard, however I do not suppose I’ve a thoughts that would mix a bunny woman doing odd supply jobs for money, a cute Japanese kei truck, and a sick vampire who barfs streams of rainbows right into a single scene. Maybe no single thoughts might, however that was the second in Ananta, which has made headlines as “anime GTA” since its re-reveal this week, that actually gained me over.

Ananta is borrowing—or openly copying—quite a bit, but it surely might need some wild-ass concepts of its personal, too.

The primary impression I received from enjoying about half-an-hour of Ananta at this 12 months’s Tokyo Sport Present was: Wow it should have taken lots of people to make this sport! China is on the trail to dominate the subsequent decade of triple-A video games, and there isn’t any flashier method to do it than to make (or a minimum of seem like making) the ur-game. Each mechanic from the highest 10 or 20 or 50 hottest video games on this planet, mixed, is unquestionably higher than any of these video games individually, proper?


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This maximalist method to huge funds sport design has by no means actually been nice in follow, and some minutes into Ananta reveal it’s certainly doing issues that you’ve got achieved many instances in a sport earlier than and doubtless aren’t foaming on the mouth to do once more:

Punching guys with timing-based combos and counters paying homage to the Batman Arkham video games or Sleeping DogsScripted quick-time occasions that really feel proper out of an Uncharted or different 2010s motion gameOn-rails automotive chases that offer you limitless ammo to shoot out the tires of your pursuersWeb-swinging round a large metropolis as Spide—er, the anime model of that man from Prototype

Ananta | Gameplay Video – YouTube

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However then there’s the bizarre stuff—like hopping into the boots of Lykaia, a purple-haired getaway driver slash cop who has a very totally different set of play mechanics to the intro protagonist, whose arms get all bizarre and stretchy to let him swing round.

In its free roam mode, Ananta let me pull up a telephone interface to swap between characters, triggering a straight-outta-GTA-5 digital camera swoop up into the sky and again down into the a part of the town the place they’re at the moment hanging out. I solely performed as Lykaia for a pair minutes earlier than my demo was up, however as a police officer she will be able to scan NPCs in opposition to a database, frisk them for weapons, difficulty citations, and handcuff them, triggering reactions and dialogue you would not in any other case see.

Will this be enjoyable? Will it produce any really attention-grabbing systemic interactions or are these all paper skinny mechanics that you will use 3 times and by no means see match to make use of once more? I do not know, but it surely certain does seem to be a hell of a number of work if it is the latter.

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the saying about Chekhov’s coffin: it higher have a vampire in it who’s violently ailing and leans over the facet of the truck mattress to puke a stream of rainbow sick into the night time air.

I spent a lot of the sport as Taffy, a bunny woman whose eagerness to generate profits sees her blindly accepting an odd job from a rando who texts her to satisfy at a sketchy warehouse. Seems the warehouse is stuffed with gang members who attempt to bludgeon her to loss of life with baseball bats. Good factor she has telekinetic powers! I punched out a lot of the guys earlier than I spotted I might psychically rip a bat out of somebody’s fingers and thonk it into his cranium.

Then a supply driver crashed his truck into the warehouse and instructed me I wanted to get the cargo throughout city ASAP. Quickly-to-be Gen Z icon Taffy cheerily says “Gotta get that bag” as she takes on the job.

It took me a number of seconds into the drive to note that the cargo behind the truck was, in actual fact, a coffin, and you understand the saying about Chekhov’s coffin: it higher have a vampire in it who’s violently ailing and leans over the facet of the truck mattress to puke a stream of rainbow sick into the night time air.


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Promotional Ananta screenshot showing three characters. "Discover different walks of life: Assemble your own unique squad."

(Picture credit score: NetEase)

Taffy is much less stunned by this than I’m. Not in a “she’s used to vampires who throw up rainbows” sort of approach, as Ananta doesn’t use this mission to disclose some type of in-universe lore a few race of vampires struggling some type of sci-fi gut-melting virus. The vibe I get from Ananta is that none of those characters are going to be very stunned or upset or unduly threatened by something: they’re all seemingly totally different strains of jovial bouncy superhero.

Anyway, I am fairly certain my driving wasn’t the issue: I delivered the vampire to some type of cult who performed him up as a fearsome warrior as a gag earlier than he continued puking right into a rusty barrel.

It was only one baffling sidequest out of a sport that guarantees unfathomable scope. I am unable to say Ananta’s driving or punching or swinging felt exemplary—however none of them actually felt that dangerous, both! This can be a sport that does dozens of issues acceptably nicely. And it made me snort.

Perhaps Ananta’s builders did not begin from the cynical place of copying essentially the most high-profile video games on this planet. Perhaps they had been simply brainstorming and somebody mentioned sure to each single concept they got here up with, even vampires barfing ROYGBIV? It is achieved, like it, it is within the sport. Subsequent?



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