Hey everybody,
So, I've been coding professionally for about 10 years now, principally the standard 9-5 grind. However for the final two years, I've been pouring my free time into one thing a bit completely different – a facet challenge that's kinda grow to be my second job, however in a great way. I've been creating a 2D MMORPG known as Definya. Yeah, it's received that old-school SNES pixel artwork vibe that I completely love.
We're pivoting proper now for a mixture between Stardew Valley and a MMORPG. It is possible for you to to play as a farmer character or adventurer, with out restrictions if you happen to resolve to vary your thoughts later.
Farming You should buy seeds, use on the soil, harvest your crops and and so forth. Farms are a pleasant approach to make cash and to supply important gadgets to the P2P market. For instance, many potions requires farming items. In the event you don't need to comply with an adventurer path, simply chill in your farm and develop your personal items.
Actually, it began out as simply messing round, making an attempt to construct one thing I'd get pleasure from taking part in. I didn't actually plan for it to grow to be as large of a challenge because it has, however right here we’re. It's received all of the stuff I favored from video games rising up:
Races, courses and spells: We’ve got 2 essential factions. Life bringers (people, dwarfs, elves) and Shadow Walkers (Orcs, Minotaurs, People). By way of courses, we do have warriors, berserkers, sorcerers, druids and rogues. Races and courses have unique spells and bonus For instance, Elfs have a magic/dexterity bonus and Orcs, energy/axe combating Some customized spells like Bull Energy, are solely designed for minotaurs, the place they get 2x measurement
Crafting: You realize, killing monsters, looting stuff, and making cooler stuff. Many of the NPCs promote barely nothing, and it’s a must to craft excessive tier gear if you wish to succeed (or purchase from one other gamers, on {the marketplace}) Larger your crafting expertise, higher your possibilities of uncommon gadgets
Tons of expertise (Thanks UO for the inspiration :P)
Crafting expertise: Mining, lumberjacking, fishing, cooking Combating expertise: Membership, Sword, Dagger, Distance, Magic stage Attributes: Energy, Resistance, Dexterity, Magic Degree, Magic Resistance
Sandbox economic system: Many of the related transactions are P2P primarily based. NPC promote solely fundamental stuff they usually even have a dynamic pricing system applied (which suggests increased demand from an merchandise would enhance costs, and the alternative can be true)
PVP: Making an attempt to maintain it enjoyable and considerably balanced, particularly for newbies. Obtained safety for gamers as much as stage 14. We’ve got a cranium system.
Passive skills: For instance, rogues can yield 2x daggers, berserkers 2x axes and mages have a lift on their mana regen. Every class has a particular one!
An precise Open World: Spent a ton of time on this. It's enormous, stuffed with completely different monsters and quests.
Tons of of various gadgets: swords, golf equipment, maces, ranged… even a shuriken 😛
Completely different taking part in modes:
Comfortable: No loss of life penalty, however you get a -20% XP buff Hardcore: Likelihood of loot drop on loss of life, however a 20-30% XP Buff Permadeath: You lose your char whenever you die, however it has a 80% XP Buff
Gem system
Connect uncommon gems to your gadgets and enhance their stats or customise particular results! Tens of millions of potential combos!
We even have anti-macro for cheaters and and so forth. So… I feel every little thing (or nearly) was taken care of.
I'm kinda nervous about placing it on the market, however I'd actually like to get some suggestions from you all. In the event you're into making an attempt out new video games and don't thoughts that it's nonetheless a piece in progress, test it out?
Would love to listen to what you assume, particularly in regards to the steadiness and gameplay. And yeah, if you happen to run into bugs (which I'm certain there will likely be a couple of), let me know on Discord. Keep in mind this can be a BETA sport!
Thanks for even contemplating checking it out. Means rather a lot.
Catch you in-game!
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