Unbeatable is a rhythm journey with a lavish hand-drawn anime fashion and “arcade-flawless” gameplay. It is set in a world the place music is illegitimate, which suggests not solely are you breaking the regulation by taking part in it, however often the state of affairs warrants punching cops. Depend me in! Alas, it is simply been delayed by a month, mere hours earlier than its scheduled November 6 launch date.
In accordance with RJ Lake at studio D-Cell Video games, the delay is unavoidable. “There’s a really boring and irritating purpose,” Lake wrote on Steam. “QA hit a low-repro development blocker final evening that’s severe sufficient it’s thought-about unreleasable. Fixing this might require pushing the console launch date again due to cert timelines, and never fixing that is, nicely. We refuse to do this. We’re fixing it.”
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“We had a fairly great spot on November 6 the place we made a small little island for ourselves, and skipping that date essentially means skipping ahead quite a bit to seek out one other island, and that’s the closest one we had,” Lake wrote. “On the plus aspect, it provides us respiration room we didn’t have earlier than to do some pre-launch issues we wished to do this needed to get pushed again due to ending the sport in time for, nicely, tomorrow.”


