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Seems to be prefer it’s Tencent’s flip to begin turning off the cash faucet for Western studios, as Bloodhunt developer Sharkmob says layoffs are coming

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November 13, 2025
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Seems to be prefer it’s Tencent’s flip to begin turning off the cash faucet for Western studios, as Bloodhunt developer Sharkmob says layoffs are coming
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Tencent-owned Swedish developer Sharkmob, which introduced in October that the supernatural battle royale Vampire: The Masquerade – Bloodhunt might be taken offline in April 2026, says it can lay off an unspecified variety of staff as a part of “deliberate adjustments to its organizational construction.” The studio mentioned Exoborne, the “tactical open world extraction shooter” introduced throughout The Sport Awards 2023, stays in growth.

In an announcement to GamesIndustry, Sharkmob mentioned the layoffs will enable it to “sharpen our focus and align our efforts on the continued growth of Exoborne and place us for sustainable progress.” Exoborne held its first playtest in January and confirmed some promise, however a launch date hasn’t but been introduced.

The layoffs at Sharkmob come lower than two months after deep cuts at Funcom, additionally owned by Tencent, which included the outright closure of Metallic: Hellsinger developer The Outsiders.


Associated articles

Outsiders founder David Goldfarb reacted to the information in a wordless put up on X:

(Picture credit score: David Goldfarb (Twitter))

Tencent vice chairman Yong-yi Zhu advised GamesIndustry in September that the corporate has “no plans for the time being to drag out” of its important funding in Western studios, which just lately expanded to incorporate a brand new three way partnership with Ubisoft referred to as Vantage Studios. However he additionally warned that “you may even see a discount in funding in sure locations,” which he mentioned “is simply the realities of the trade and the dynamics of the trade.”

Tencent is not the one Chinese language sport firm to take that view: NetEase has ended funding for a half-dozen studios based mostly within the US and Canada over the previous yr, just some years after making main investments to extend its footprint within the area. In a February report, Niko Companions director of analysis and insights Daniel Ahmad attributed the NetEase cuts largely to the success of video games like Black Delusion: Wukong, Genshin Affect, Naraka: Bladepoint, and Wuthering Waves, which demonstrated that builders based mostly in China may obtain outcomes corresponding to Western outfits at a fraction of the price.

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Tags: BloodhuntcomingDeveloperFaucetLayoffsMoneySharkmobstartStudiosTencentsturnturningWestern
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