Extra particulars have emerged concerning the long-awaited Nintendo Swap 2 port of Last Fantasy VII Remake. In a brand new interview with Press Begin, Naoki Hamaguchi, director of the Last Fantasy VII Remake undertaking, has confirmed that the Nintendo Swap 2 model of the sport will run at 2K decision when performed in docked mode which means that it’s going to show at 1440p and is about to run at 30fps. Mr. Hamaguchi additionally mentioned that the Steam Deck model of Last Fantasy VII Remake is an effective comparability when it comes to graphical high quality
IN TERMS OF VISUAL QUALITY, WHAT VERSION WOULD YOU SAY THE SWITCH 2 VERSION OF INTERGRADE IS CLOSEST TO IN VISUAL QUALITY WHEN IN HANDHELD MODE, AND HOW DOES THAT DIFFER IN DOCKED?
N.H: I’ll begin by going off on somewhat little bit of a tangent right here, however I’ll get again to the query on the finish of it. Lots of the optimisation executed for the Swap 2 model is new and is devoted to the Swap 2 solely. Primarily, issues like fog results and different post-processing results had been executed from scratch to minimise the processing burden. All of these calculations had been executed to be as related as doable to the opposite variations with out placing an excessive amount of weight on the processor. That labored nicely for among the results, however there have been some issues we felt it was important we stored the identical, just like the lighting.
I might say the Steam Deck model is an effective comparability when it comes to graphical high quality. We wished to have as few variations as doable when taking part in within the Swap 2’s totally different modes. We began with a 2K decision, which is what you get in docked mode, and it’s strong and secure. If we tried to do the identical factor in handheld mode, we’d find yourself with some issues. We opted to leverage DLSS upscaling to simulate as shut as doable to 2K output, and it actually does look very related. There could also be small variations, however we’re happy with the outcome.

