As we close to Final Epoch’s first main growth, Orobyss, developer Eleventh Hour Video games has shared a modest roadmap showcasing what’s to come back heading into 2026. Regardless of earlier claims from the studio that the sport would by no means have paid content material tied to it, EHG final month admitted that it might must shift its stance because it had failed to show a revenue. Now, regardless of confirming that the growth itself will probably be free, the reveal that its new class will come within the type of paid DLC has had gamers dashing to their keyboards, and never in a great way.
Final Epoch has one way or the other managed to neatly nestle itself between two absolute gaming titans in Diablo 4 and Path of Exile 2. Eleventh Hour Video games’ RPG has utterly captivated Ken, who has utterly turned his head away from the established duo in the direction of Final Epoch like that man in that meme – you realize the one. Mixing Diablo’s approachability with PoE’s depth, it has the recipe to be an actual mainstay for years to come back.
Let’s begin with the excellent news. In response to the newest publish from EHG CEO Judd Cobler, Final Epoch Orobyss will probably be free to all present gamers when it arrives in 2026, following Seasons 4 and 5. Contemplating seasons sometimes final round 4 months, I anticipate it to reach someday in late August or early September. Those that get into the sport after Orobyss drops should snap it up as a part of an up to date base recreation bundle. Although Cobler stays coy on what to anticipate from the upcoming seasons, he does say Season 4 “is slated for early 2026 and can introduce a brand new seasonal mechanic, together with a number of extremely requested updates.” Strong sufficient.
Nonetheless, the one factor that is actually gotten gamers up in arms is the announcement that the primary iteration of a brand new, paid class sort referred to as ‘Paradox Lessons’ is being launched with Orobyss. A Paradox Class is described as “a totally alternate playable class constructed on techniques that work otherwise from anything within the recreation.” In response to Cobler, “these courses will allow us to experiment in new and modern methods.”

Cobler had already supplied the studio’s rationale for the introduction of paid content material in his weblog publish from October 3 (as proven above). Right here, he states that the primary three seasons of Final Epoch “weren’t worthwhile,” and expanded growth time and prices have necessitated exploring various income streams. “Years in the past, once we have been a considerably smaller crew shaped on Reddit, our purpose was to not cost for any content material,” he says, “however our beauty gross sales haven’t been sufficient to cowl our personal growth prices over the long run.”
Although all of us knew this was a really actual risk, paywalling total courses nonetheless leaves a foul style. There is no telling how sturdy Paradox Lessons will probably be relative to their customary counterparts, and we have seen with the likes of 40k Darktide how paid courses can utterly flip recreation stability on its head. It is a slippery slope that EHG must navigate fastidiously. Whereas I am prepared to suck it and see what occurs, gamers have already torn into EHG for the choice.

“Paid courses? Gross. RIP Final Epoch,” one participant says, responding to Cobler’s newest weblog publish.
One other commenter on Reddit writes, “Lol paid courses. Absolutely they will not be overtuned to spice up gross sales for them, proper?”
In the meantime, in typical Steam trend, Final Epoch’s evaluate part has seen a comparatively massive inflow of unfavorable opinions because the publish went stay. Final Epoch’s current opinions at the moment are ‘Combined,’ which is a far cry from its ‘Principally Optimistic’ lifetime opinions.

Fan furor is not the one concern EHG is dealing with. Earlier this yr, EHG was acquired by PUBG developer and writer Krafton, prompting fears that it could end in a giant swap as much as monetization. What’s extra, Krafton’s current shift to an AI-first stance has gone down about in addition to a cup of chilly chunder, leaving Cobler to clear up the afters as a part of the studio’s newest replace.
“There was loads of dialogue round Krafton’s current feedback about being ‘AI-first’ and what which may imply for EHG,” he states. “To be clear, our growth strategy is just not altering. We stay targeted on constructing Final Epoch the identical approach we at all times have, with the identical hands-on design philosophy.”
So, whereas paid courses often is the concern of the day, let’s not less than be grateful it is simply that, and never one other studio being despatched down the highway to AI. On the finish of the day, EHG has to make a buck one way or the other, however I fear that these Paradox Lessons aren’t the way in which to go about it. If cosmetics aren’t chopping it, although, then one thing was at all times going to provide.


