Hey everybody! I’m Ken, the solo dev of Harpagia. I’ve been constructing Harpagia for practically 2 years, and it formally launched 1 yr in the past.
Harpagia is a text-based idle RPG the place you struggle mobs, practice expertise, and chase uncommon objects, all whereas being idle. Harpagia is for gamers who get pleasure from setting long-term objectives and incremental development.
Harpagia just lately reached 30k downloads! The common informal participant reaches the present finish recreation in ~6 months, whereas absolutely finishing every thing can take years. Some highlights are:
Offline-first – You possibly can all the time play the sport irrespective of in case you have community connection or not
Free to play with no compelled adverts
Tons of of collectibles, achievements, upgrades, and pets
Randomized gear stats and totally different builds to chase
Leaderboards & participant pushed economic system by way of buying and selling
If that is one thing you could be all in favour of, test it out! I'm open to any suggestions that you will have.
Obtain:
submitted by /u/kenlawlpt [comments]
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![[DEV] Harpagia – Idle RPG – 1 12 months Later [DEV] Harpagia – Idle RPG – 1 12 months Later](https://preview.redd.it/2mqqf3gmzf5g1.jpeg?width=640&crop=smart&auto=webp&s=15af94dc2adefe7251debc29865ea7d0b738988b)

