Abstract
Neon Big’s newly introduced No Regulation is a first-person shooter set within the densely constructed cyberpunk metropolis of Port Need.Gamers select their strategy – go loud or keep stealthy – in opposition to methods pushed enemies and environments that react to noise, sightlines, and stress.No Regulation is a brand-new IP at the moment in growth; launch particulars can be shared at a later date.
It’s possible you’ll know Neon Big from The Ascent, our debut title that discovered an enormous viewers via Xbox Recreation Go – and taught us precisely the place our strengths lie: dense, handcrafted cyberpunk areas and fight encounters that really feel alive, reactive, and a bit bit harmful.
With our subsequent title No Regulation – which we simply revealed at The Recreation Awards 2025 – we’re evolving that basis into first-person play, leaning exhausting into gun really feel, influence, and fight circulation whereas doubling down on what we do greatest: wealthy city density, beautiful visible selection, and chaotic cityscape fight. It nonetheless bears our fingerprints, nevertheless it’s a brand new franchise in a brand new setting simply with a brand new stage of brutal, satisfying FPS motion.
FPS gunplay is one in all Neon Big’s core strengths. Our workforce has been instantly answerable for a number of the greatest shooters in latest reminiscence – from Bulletstorm, to Far Cry 3, to trendy Wolfenstein titles. So we needed to go from The Ascent’s isometric top-down view down into the streets, the place we might actually showcase a high-fidelity, gritty, grounded cyberpunk setting. This angle shift permits us to not solely see the motion from all angles, but in addition considerably enhances the varieties of open world encounters accessible to the participant: expanded stealth choices, improved machine mechanics, and deeper narrative moments.
Port Need is our new cybergrunge metropolis – lush with surprising greenery and overflowing with personalities: hustling arms sellers, road distributors slinging doubtful “meals”, and gangsters who bear in mind what you probably did. Every district is constructed to play in a different way. Tight, vertically stacked slums reward persistence and planning. Open thoroughfares and residential courtyards let firefights spill into the streets. Luxurious interiors are layered with vents, service corridors, and hackable methods. That visible and structural selection lets us stage firefights which might be readable, tactical, and messy in all the best methods.
Second to second, No Regulation is about company with penalties. Need to go loud? Construct a loadout that hits exhausting, feels heavy, and rewards snap selections and classy execution. Want to play it good and stealthy? Manipulate patrols, short-circuit safety, or carve a path above the streetline. We provide the instruments; what you do with them is as much as you.
We’ve additionally carried ahead our love of systems-driven design. Enemies react to sounds, sightlines, and stress. Due to emergent methods and NPC reactivity, two gamers who “do the identical factor” can nonetheless see the world react in a different way, fueling these shareable tales we love to listen to. Encounters ought to really feel authored however by no means prescribed.
After all, density means nothing with out readability. One of many greatest classes from The Ascent was guiding the attention in crowded areas. In No Regulation, immersive world lighting, neighborhood color-coding, and cybernetic UI cues spotlight choices with out breaking immersion. Even within the busiest alleys, you may learn threats, establish routes, and improvise with confidence. When a plan comes collectively – or falls aside spectacularly – it ought to be due to your selections, not guesswork.
If The Ascent was our assertion of intent, No Regulation is our subsequent step – an invite to lose your self in a metropolis that pushes again. We’ll share extra as growth continues, together with deeper dives into weapons, characters, and the way we’re constructing situations that assist a number of playstyles. For now, think about this your first have a look at the place Neon Big is headed: a brand new franchise, a world of criminals and penalties, constructed for meticulous planners and people who similar to to see the blood and bullets circulation.
NO LAW
KRAFTON, Inc.
NO LAW is an immersive open world with a wealthy story and memorable characters, set in a cyber-noire metropolis nestled close to the ocean.
You’ll tackle the position of Gray Harker, an ex-military veteran who left his war-torn life behind for a way more peaceable existence tending his vegetation. He now not appears for bother, however bother all the time comes knocking.
Time to settle accounts. Lean in your black-ops instincts and customized iron. Your coaching is the sting and your {hardware} the decision. Regardless of the price, take again what’s yours.


