Hello r/AndroidGaming,
I'm a solo developer and I've simply launched Reside Water, a serene puzzle sport. I'm not right here simply to share it—I'm particularly on the lookout for your sincere critique to make it higher.
The Sport's Core Rule: You place fish to type colleges. The hot button is that each linked college should be touching not less than two "Reside Water" cells (the empty ones). It's a puzzle about spatial planning and useful resource steadiness.
I'm significantly uncertain about:
The Tutorial: Is the "2 Reside Water" rule defined clearly within the first few ranges? The First Impression: Do the preliminary ranges educate you methods to suppose, or are they irritating? The "Aha!" Second: Does it really feel satisfying whenever you clear up a stage, or does it really feel like guesswork?
Google Play Hyperlink:
My Request: If in case you have 5 minutes to attempt the primary 5-10 ranges, I’d massively worth your ideas—particularly the essential ones. What nearly made you stop? What didn't make sense?
Thanks for serving to indie devs enhance.
submitted by /u/Winter_Middle_4084 [comments]
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