Hello r/AndroidGaming!
I’m a solo developer sharing my ardour undertaking, Adventurers Guild. It’s a administration simulation the place you play because the Guild Grasp. You don't management the fight immediately. As a substitute, you construct the city, handle sources, and assign quests.
I constructed this sport 100% natively utilizing Kotlin and Jetpack Compose (no customary sport engine). Due to this, the put in dimension is barely ~70MB. It runs at 60fps on mid vary units and is designed to be very battery pleasant.
The sport is in Open Beta (approx 30% full). The core loop works, however I’m nonetheless including content material. I’m posting right here as a result of I actually need suggestions from devoted Android players:
Does the UI really feel intuitive? How is the efficiency in your particular system? Is the economic system too grindy?
It’s free, no advertisements and fully offline. I’d respect any suggestions you may go away within the feedback!
Google Play Hyperlink:
submitted by /u/iOSHades [comments]
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![[Dev] Adventurers Guild, a Guild Administration RPG sport made Natively for Android. It is ~30% full and I would love some suggestions [Dev] Adventurers Guild, a Guild Administration RPG sport made Natively for Android. It is ~30% full and I would love some suggestions](https://external-preview.redd.it/N2hjYjZxZ3Z3bzhnMZtlKK0XiIipkg1sE4iIhrIKXfBJLnuoUcepNRiozRgq.png?width=640&crop=smart&auto=webp&s=22af24654cdb005bb58717f6872e9f1d2b083a7d)
