Hey everybody! Manu from the Eterspire staff right here. Our Indie MMO had a tremendous yr and, to have a good time, we're persevering with our custom of creating a yearly retrospective to how simply how a lot has modified because the begin of 2025!
This put up will comprise an abridged model of the retrospective, since we had so many updates in 2025 that it will be unimaginable to indicate every thing right here. You’ll be able to take a look at the complete retrospective right here.
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To begin off, let's go over some numbers that present the unimaginable development the sport had all through 2025!
We started 2025 with round 90,000 registered gamers. Now we're approaching 500,000! We started 2025 with below 2,000 members in our official Discord. Now we’ve got over 13,000! Throughout 2025 we launched 22 content material updates with: 70+ new or reworked maps, 35 new class abilities, 15 gear units, 15 Trials, 13 quests, 3 new Remnants, 2 new courses, and a pair of full primary story chapters!
January
An entire new space and city have been launched to the world map: Vestada.
This snowy mountain zone shortly grew to become a central a part of the sport, serving because the setting for a brand-new chapter of Eterspire's primary story quest, additionally launched this month.
One other big milestone adopted shortly after: Controller Assist!
February
February marked the introduction of our fight rework.
Beforehand, every class solely had one energetic talent tied to their weapon and one other tied to an amulet. With this replace, courses gained entry to all kinds of class-specific abilities to select from, together with a strong class final to spherical out their equipment.
This rework gave every class a transparent identification and laid the groundwork for outlining distinct roles in future group content material.
We additionally made main enhancements to the in-game chat system, including new language channels, a devoted commerce chat, and a number of quality-of-life modifications primarily based immediately on group suggestions.
March
Mounts arrived! Gamers might now journey sooner, and in fashion, with a trusty steed.
This month additionally marked the debut of multiplayer Trials.
Up up to now, Eterspire had solely allowed solo fight, with get together play restricted to shared EXP. Trials launched a brand-new sport mode the place teams of as much as 4 gamers might work collectively to outlive waves of enemies and defeat a strong last boss.
April
New languages! Eterspire acquired localizations in 12 new languages, together with Spanish, Portuguese, German, French, Japanese, and Korean, amongst others. This replace introduced an enormous inflow of worldwide gamers into the group.
April additionally launched Eterspire's first-ever new class since launch: the Sorcerer.
As the sport's first ranged class, the Sorcerer shortly grew to become a fan favourite because of its excessive harm output and extensive choice of elemental spells.
Might
The tutorial was overhauled to higher introduce core gameplay methods, together with dungeons and executives, serving to new gamers ease into the journey.
We additionally launched our first two “huge” maps within the early sport. Street of Beginnings and Oakridge Crossing are considerably bigger than earlier areas, whereas nonetheless being optimized for clean efficiency.
The Bastion Problem, a brand-new endgame group mode was launched. Gamers might enter solo or with a celebration of as much as 4, battling infinite waves of enemies in pursuit of a brand new excessive rating. We even added leaderboards each in-game and on our web site!
June
We additionally launched the Isle of Mist, our first “huge” map constructed utilizing a brand-new map system developed in-house. Alongside it got here overworld chests, which may now be discovered all throughout Aetera.
Additionally, on June thirtieth, we printed our Steam web page and formally introduced Eterspire's Steam launch date: September fifteenth.
July
July kicked off with the discharge of our roadmap for the rest of 2025, outlining a packed lineup of upcoming options, content material, and occasions.
The newest chapter of the primary quest additionally launched this month, sending gamers up The Spire to face the Mysterious Stranger in a climactic confrontation.
Additionally, for the primary time ever, we activated a second server to assist our quickly rising participant base.
August
Gamers gained the power to decide on their world through the brand new world choice menu.
We additionally added new Trials at ranges 30, 50, 70, 80, and 100, increasing co-op gameplay throughout your entire development curve.
September
This was an enormous month for Eterspire.
At the start, Eterspire launched on PC and Mac, formally turning into a totally cross-platform MMORPG. (And with added Steam Deck assist!)
September additionally marked the arrival of the primary a part of our present endgame arc: Darkness Beckons. This replace launched new maps, a brand new Remnant, ranged enemies, and the fundamental affinity system.
October
The Archer class was launched, our most requested class to this point and the sport's second ranged choice, full with its personal distinctive gear units.
The endgame expanded as soon as once more with a brand new Trial and two new Remnants, that includes new best-in-slot gear and new dodgeable AoE assault patterns.
This month included main enhancements to the F2P expertise. We added extra stock house, enabled talent resets utilizing gold, made teleport orbs drop at no cost gamers, and extra.
November
November was a really particular month because of EVA 2025, the Argentine Videogame Expo. (We're from Argentina haha)
We have been one of many occasion's largest sponsors, which meant our first-ever official sales space, and Eterspire art work everywhere in the venue.
November additionally delivered long-awaited stock system enhancements, together with new sorting choices, hotkeys for sooner interactions, and the introduction of the Wardrobe for cosmetics.
December
To shut out the yr, we added the Trial of True Darkness, a brand new endgame co-op Trial that includes distinctive and highly effective Null gear.
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To shut out this put up, I wish to thank this sub for the assist you've given to our sport. Your feedback and suggestions on each put up have been tremendous useful and we're so excited with what number of options that have been ceaselessly requested in feedback have lastly made it into the sport in 2025!
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