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Tomb Raider Fan Creates Smells Impressed by the 1996 Traditional

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January 13, 2026
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To have fun the thirtieth anniversary of Tomb Raider, long-time fan Liam R. Findlay has taken immersion to a wholly new stage by creating eight customized scents impressed by the places of Tomb Raider (1996). Designed to be skilled whereas taking part in the sport, the bottled oils goal to deepen the emotional connection between participant and world by bringing Lara Croft’s unseen “smellscape” to life.

The undertaking was created purely for private enjoyment, permitting Liam and his associates to expertise the unique sport in a manner few gamers ever have — via scent.

Eight Ranges, Eight Distinct Smells

Every scent is predicated on a selected stage from the unique sport, imagining what these environments would realistically scent like given the enemies, supplies, and situations Lara encounters.

Croft Manor – A woody scent with a light-weight dustiness, impressed by picket panels, beams, crates, doorways, and outdated carpet.Cave – A contemporary, barely candy aroma representing an ice-cold breeze blended with earthiness from wolves, bears, bats, and historical ruins.Misplaced Valley – A moist, inexperienced, muddy scent with a touch of blood. Analysis with the Pure Historical past Museum suggests T-rexes could have smelt of rotting meat trapped between their enamel.Colosseum – A heavy stench of gore, lions, gorillas, and gunsmoke intensified by excessive warmth.The Cistern – A humid, filthy scent evoking rats, crocodiles, and stagnant, gloomy water.Khamoon – A aromatic but sickly mix impressed by Historical Egyptian embalming fluids, incense, resins, and funerary oils, lifted with a smoky undertone.Natla’s Mines – Soiled, oily industrial fumes blended with smoke drifting from distant lava.Atlantis – A nightmarish reek polluting the air of a palace manufactured from flesh, fireplace, and natural horror.

Created Utilizing Skilled Theme Park Services

The scents had been developed utilizing the services of AromaPrime, an expert “scent imagineering” studio run by Liam himself. The studio maintains an in depth library of surprising elements sometimes used for immersive environments in theme parks and museums.

AromaPrime has beforehand created atmospheric scents for main points of interest similar to Common Studios, Alton Towers, and the British Museum. Coincidentally, the studio additionally offered jungle and tomb scents for Tomb Raider: The LIVE Expertise in London.

Why Scent Issues in Video games

Talking in regards to the undertaking on Instagram, Liam defined how imagining the smells of Tomb Raider dramatically modified how he considered the sport:

“Arising with these smells, it struck me simply how a lot of an ordeal Lara’s nostril should undergo. Few of the degrees within the 1996 Tomb Raider sport should scent notably good, principally due to the shut encounters Lara has with odious enemies.”

He added that when gamers start to contemplate a sport’s smellscape, it will possibly convey environments to life in a much more visceral manner — notably in places like Atlantis, the place the oppressive, natural structure would seemingly be overwhelming on a sensory stage.

Trying Forward to the Tomb Raider Remake

Liam additionally questioned how carefully his imagined scents would possibly align with Tomb Raider: Legacy of Atlantis, the upcoming remake of the unique sport anticipated later this 12 months.

Whereas the scents had been created as a private undertaking slightly than a business product, they spotlight how multi-sensory experiences may form the way forward for gaming, particularly as VR and game-synchronised scent applied sciences proceed to evolve.

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Tags: ClassicCreatesFanInspiredRaiderSmellsTomb
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