Ubisoft suffered a blow in the present day as Julian Gerighty, the chief producer of The Division video games, introduced that he’s leaving the corporate to take a place at EA’s Battlefield Studios.
“Fast replace from the Base Of Operations: It is time for me to hold up my go bag (retaining the watch) as I am going on one other grand journey,” Gerighty wrote in a message on X. “The Division’s future burns vivid, and I am unable to wait so that you can uncover what the groups have been engaged on.”
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Gerighty spent greater than 25 years at Ubisoft earlier than his departure, rising from “market information supervisor” to artistic director on The Crew. He moved to Ubisoft Large in 2014 and took on the identical position on The Division, The Division 2, and Star Wars Outlaws; he was introduced as the chief producer of The Division as a complete in 2023, when Ubisoft additionally revealed that The Division 3 is in growth.
The timing of the announcement is attention-grabbing. It was only a week in the past that Gerighty appeared on the New Recreation+ showcase to speak up The Division 3, saying it is “shaping as much as be a monster.”
It additionally comes simply three days after Ubisoft introduced layoffs at Ubisoft Large, after a “voluntary profession transition program” did not pare the numbers again sufficiently. That is to not recommend the layoffs impacted Gerighty straight—he is the general public face of one among Ubisoft’s greatest sequence, and in addition to, it sometimes takes greater than three days to submit your resignation and discover a gig at a serious competitor—but it surely would not essentially level to clean crusing, both.
Considerably sarcastically, a rumor that Gerighty had left Ubisoft started making the rounds just some months in the past, which Ubisoft Large denied on the time as “removed from true.” Whoops.
It actually seems like an amicable break up, however I’m reminded of the departure of Murderer’s Creed vice chairman and govt producer Marc-Alexis Côté in October 2025, simply seven months after the profitable launch of Murderer’s Creed Shadows. Ubisoft paid a heat tribute to Côté’s “management, creativity, and dedication” when it introduced his departure, shortly after which Côté stated he’d been pressured out after refusing to take a lowered position on the firm.


