Enslaved is a recreation from 2010, initially launched for the Xbox 360 and PS3. Personally, I didn’t get to it till 2014 on PC, since a port was launched the 12 months earlier than. It’s made by Ninja Idea, a studio most of you most likely know because of the Hellblade collection. Sadly, the one method to play it on consoles in the present day is by way of backward compatibility on Xbox, and I’m afraid it could disappear from the Xbox Retailer sooner or later as nicely. Namco has by no means as soon as discounted it and it truthfully looks like they don’t care concerning the title in any respect. Nonetheless, the value isn’t excessive and bodily copies are pretty straightforward to get, so when you haven’t performed it, it’s best to undoubtedly give it a shot!
I’m replaying it now after a few years and it’s nonetheless simply as enjoyable because it was the primary time. Because the title suggests, the sport is impressed by the Chinese language novel Journey to the West. Gameplay-wise, it’s a third-person motion recreation with gentle puzzles and a few platforming. Fight is quick, and so is the platforming, which could be very fluid. You mainly simply must press one button. Some may dislike that, however in my view it retains the sport clean and snappy as a substitute of slowing you down. That method you’ll be able to totally benefit from the well-written characters and story, which is one thing Ninja Idea is understood for.
The plot follows two protagonists. The playable character, Monkey, wears a scarf given to him by the opposite character, Journey, which permits her to regulate him to a sure extent or shock him if he refuses to cooperate. Monkey is thus compelled to assist Journey attain her dwelling by a post-apocalyptic world filled with robots. Their initially hostile relationship slowly modifications, and the sport turns right into a splendidly written street journey, with the second half typically bordering on outright comedy.
Not solely the story, however the world’s artwork route is superb in my view. For its launch 12 months, it was fairly authentic, since post-apocalyptic settings used to imply grey wastelands drained of life after nuclear battle. Right here, every thing is vibrant, overgrown with grass and flowers. The builders even flirt with a little bit of dieselpunk. Followers of the Horizon collection may discover one thing to take pleasure in right here.
From in the present day’s perspective, it’s an ideal instance of a hidden gem. And from what I’ve observed, hardly anybody remembers this recreation, which is a large disgrace. It’s completely my favourite recreation of the seventh console era. Give it an opportunity!
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