Shockwave grenades, the king of motion gadgets, Fortnite’s evergreen purple propellants, have been faraway from battle royale, and I have been grieving them for the previous week. I really feel stodgy and static with out them.
The argument for vaulting them, as laid out by Epic’s design director Ted Timmins, is that Fortnite had a “fight fleeing problem” that spoiled fights. “If we’re being trustworthy with ourselves,” he stated, “as a lot as all of us love shockwaves, is it truly skilful to only throw one at your toes and instantly be capable of escape an engagement?”
This echoes some however not the entire arguments made by streamer NickEh30 in December. He too stated that shockwaves made escaping fights too simple—however added additionally they negate high-ground benefit, break early rotations, and outclass all different mobility gadgets. Followers questioned whether or not NickEh30’s prompted Epic’s transfer, however Timmins denied that in his put up.
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I and most customers on the sport’s subreddit disagree with the choice to vault shockwaves—I will clarify why in a minute—however I do sympathize with each Timmins and NichEh30. Shockwaves is usually a crutch. I actually lean on them to cowl up errors: if I am caught out of place with out cowl, outplayed at mid-range, or whittled down in a field combat I do know that so long as I’ve shockwaves in my stock, I can reset.
They create lengthy cat-vs-mouse engagements which might be determined by who has extra grenades. If the mouse does, they escape, if the cat does, they will pounce. Aggression and outplaying your opponents usually goes unrewarded due to them—and worse, rinsing your personal shockwaves to chase an enemy throughout the map can get you killed by third events.
That is basically not the case. The crew got here to their very own conclusions, and don’t make choices unilaterally based mostly on a single opinion. The beginning of Season 1 had a fight fleeing problem that may spoil engagements. The crew felt this wanted a meta change and I assist… 11, 2026
So, I get it. However I feel a blanket removing is simply too blunt an answer, for plenty of causes.
Sending shockwaves
It ignores how efficient they’re for pushing enemies. If you happen to can land an assault-rifle burst from mid-range then shockwaves are the quickest solution to shut the hole and ensure the kill, reaching opponents earlier than they will heal.
Shockwaves additionally stage the enjoying area between newer and skilled gamers. Over the previous 12 months I’ve heard of informal gamers leaving the sport as a result of they hold getting rolled: whether or not you are enjoying Zero Construct or common battle royale, it seems like a Fortnite demon may ambush you at any second. You are useless earlier than you possibly can combat again, however shockwaves are a lifeline, an opportunity to combat one other day on extra favorable phrases.
Additionally, the “fight fleeing” downside applies to mainly each significant motion merchandise. The launch pad, which stays within the sport, flings you a mile within the air and allows you to journey additional than a shockwave. Crash Pad Jrs, that are much less versatile, have primarily changed shockwaves and so they too will help you escape. You can argue that they continue to be on the bottom after you utilize them to flee, so any pursuer can use those self same pads to comply with you, however expert gamers will throw them down, bounce off them, then shoot them in mid-air to burst them, rendering them ineffective for anybody else.
The ultimate cause I feel vaulting them is a mistake, and maybe crucial, is that shockwaves are enjoyable!
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Their zappy noise, their sheer velocity as you ping away from them, crashing by way of brick and wooden and stone. I for one play Fortnite for its quick, arcadey chaos, and shockwaves embody that. I do not need everybody within the foyer worrying about excessive floor and positioning, I wish to see gamers dropping out of the sky onto an enemy’s head, blasting a shotgun and, as if pulled by an enormous elastic band, pinging again from the place they got here in a burst of purple mild.
With out them, rounds are slower and each battle is extended as a result of no one has sufficient mobility to push a bonus. That is particularly obvious in Zero Construct, the place I spend most of my time. If you injury someone they will plonk a Port-a-Bunker at their toes and heal up and until you may have Crash Pads, that are much less frequent than shockwaves, there’s nearly nothing you are able to do. Gamers are much less prepared to take dangers that would go away them out of place, in order that they play extra passive.
Epic Video games has promised shockwaves will return in a “particular February replace” that is probably linked to Valentine’s Day. How lengthy they’re going to final I am undecided, however I feel there is a solution to make everybody completely happy. If the issue is “fight fleeing” then let’s discover a solution to make shockwaves reward aggression.
I can consider two options which might be in all probability flawed, however I am certain Epic’s specialists may provide you with higher.
First, if each participant you killed dropped a single shockwave grenade, then probably the most aggressive gamers within the foyer would stack them quickest, and would by no means be caught quick when chasing their prey. It’d make matches quicker and extra bloodthirsty, however extra passive gamers may nonetheless get them off bots or discover them as uncommon drops in chests.
My second concept—in all probability unworkable, however right here we go—what if the space you travelled from a shockwave diminished as your well being dropped? So at 50% well being, you travelled half so far as a fully-healed participant? Fleeing whenever you’re wounded can be tougher, whereas nonetheless permitting aggressive gamers to push and ensure their kills.
These may appear drastic however then once more, I am determined. They’ve outlined the best way I and loads of others have performed over the previous couple of years.
Shockwaves, we miss you.


