Hey r/AndroidGaming, indie dev right here. That is my first cell sport, and I needed to share it with the Android group.
It’s a one-tap stacking sport the place timing and precision matter greater than pace. You faucet to drop blocks, goal for good placements, and attempt to maintain your tower alive.
I targeted on retaining it skill-based and truthful, with out turning it right into a stress sport. There are a number of non-compulsory power-ups that assist while you mess up, however don’t play the sport for you:
Undo to rewind your final drop SlowMo to assist with tight timing Solidify to reset the block dimension
It makes use of Google Play Video games leaderboards and achievements, and one way or the other I can’t even maintain the highest rating. There’s a worldwide excessive rating that’s been robust to beat.
For those who get pleasure from timing video games, stacking video games, or easy arcade video games that get onerous quick, I’d love so that you can attempt it.
Google Play hyperlink:
Completely happy to reply questions or take suggestions.
submitted by /u/arasdi [comments]
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![[DEV] I made a one-tap stacking sport and may’t even get the very best rating [DEV] I made a one-tap stacking sport and may’t even get the very best rating](https://external-preview.redd.it/MnRmODNqN2NoZGZnMfNdBZI3eU8ZnO7UvYBBYV66QH412xy359VpT3XQCC5x.png?width=640&crop=smart&auto=webp&s=7331a2be7637deaea2433afae840216a862401c5)

