The RuneScape franchise turns 25 this yr. Outdated Faculty RuneScape (OSRS), which launched in 2013 utilizing the 2007-era supply code from RuneScape, is on the peak of its recognition proper now, peaking at 240k concurrent gamers in 2025. Final yr, OSRS obtained its first-ever new ability within the type of crusing, which introduced waves of gamers (sorry not sorry for the pun) again to the sport. One way or the other, the staff at Jagex applied water-based motion right into a sport with a 25-year outdated basis, the place characters stroll utilizing a grid-based system. And it has been a roaring success with gamers.
Later this yr, crusing will develop even additional, with a number of quests, a Barracuda Trial, and actions across the Pink Reef. At a current press occasion to mark the massive anniversary, I spoke to OSRS design director Kieren Charles concerning the ins and outs of crusing and the way new expertise and mechanics are launched. For Charles, including a brand new mechanic to a 25-year-old sport was a formidable problem, but in addition an attractive alternative.
“If the tech would not assist it at a basic degree, it most likely would not match the sport that properly anyway,” Charles defined. “However with sufficient work, we will make most issues occur, it is only a matter of time, effort, and power to do it. Crusing feels very completely different on the fundamental degree since you’re on a ship and also you’re transferring a vessel reasonably than a participant. It felt proper that it wanted work, however on the similar time it got here out nonetheless feeling very old fashioned. You click on on a tile, your boat strikes in that route; it seems like a pure evolution of participant motion.”
Do not count on one other new ability anytime quickly, although. As one devoted participant famous on Reddit, “Loopy {that a} ability I keep in mind speaking about with my pals in center college almost 20 years in the past is lastly releasing.” That is as a result of whereas it wasn’t in growth for anyplace close to that lengthy — it initially handed the group vote in August 2023 — it was a type of early-internet period discussion board rumors that unfold like wildfire. For longtime gamers, to see it lastly come to fruition in spite of everything this time is unimaginable.
“We’re not chomping on the bit [to introduce another new skill], we want a break,” Charles stated. “We’d like a relaxation after what’s been a variety of effort, however I feel the gamers additionally want a relaxation from it. I do not suppose gamers desire a new ability tomorrow both, as a result of this course of has been so collaborative. We have gone via so many back-and-forths with gamers via the early design phases of [deciding] what ability it needs to be, crafting what crusing needs to be, after which via growth with alphas, betas, and such. So we will not dominate every part by speaking a couple of new ability instantly as a result of we need to do the collaborative course of once more.”
Charles isn’t ruling out including one other new ability to OSRS in some unspecified time in the future sooner or later, however notes that the staff intends to give attention to new additions and enhancements to different elements of the sport within the close to time period.
“The sport is greater than a sum of its elements. You’ve got obtained all these completely different elements: quests, expertise, bosses, raids… we have to spend time on all the above. A brand new ability most likely will occur at some point, however what it will be and when it will be? Who is aware of. It will be pushed by when it is wanted and when gamers shout for it,” he defined. “Proper now I am interested by the 2026 additions: the raid, new quest, league, all these issues, and even past that, in 2027 and 2028, there most likely will not be a brand new ability in that point span. Outdated Faculty RuneScape has survived and thrived with out it, so it isn’t one thing we’ll shoehorn in. It will be one thing we do as a result of it is truly going to resolve an issue or fill a niche and convey us ahead.”
Main updates like crusing can assist appeal to new gamers to OSRS and retain present ones. However there’s no denying the MMO house is crowded: World of Warcraft, Last Fantasy XI and XIV, Elder Scrolls On-line, Black Desert On-line, Guild Wars 2… the record goes on. And it is honest to say that each one of these video games look extra spectacular than OSRS. In line with Charles, listening to gamers and conserving them blissful is a significant factor behind the sport’s longevity, even amid stiff competitors.
“Our ideas of embracing and defending gamers’ development and achievements, and respecting individuals’s time feels very a lot of that [earlier] period of video games. We stick by these issues, he explains. “We even have a deep understanding of what individuals need, so we ensure we try to nail it. The sport’s simply greater and higher as a result of the way in which we add content material is not to exchange stuff, it is to actually add new issues.
“So while on the floor it seems related, I feel that is necessary as a result of it is acquainted and pays respect to the previous data individuals have already got… however the sport’s simply essentially higher now. To a brand new participant who joins right now, it is a greater prospect than it was in 2007.”
And for a few of us, OSRS’s old-timey graphics aren’t a bug, they’re a characteristic. Like many gamers, I drifted again to the sport throughout COVID. All these years later, I used to be standing atop Lumbridge Citadel once more, with a list stuffed with salmon and two million cash within the financial institution. (As soon as upon a time, that will’ve made me wealthy… today, not a lot). They are saying you may’t go dwelling once more, however in OSRS, you type of can. Charles says that’s an enormous a part of the sport’s enduring attraction.
“The graphics create that sense of familiarity; in the event you performed RuneScape previously, coming again, it is a direct heat feeling,” he defined. “Standing in entrance of Lumbridge Citadel, it seems and feels the way in which you keep in mind it. That wants defending, however on the similar time, we preserve increasing it and it genuinely is best now.”
It’s clear the staff at Jagex has found out tips on how to honor RuneScape’s historical past whereas including fashionable comforts and improvements. However what does the longer term maintain for OSRS? Unsurprisingly, it’s difficult. However it boils all the way down to discovering the correct stability between including new content material that feels genuine to the expertise and sticking with the tried and true.
“Now we have a whole lot of quests, tens of bosses, we’re implementing our fourth raid. How do you evolve and make that new one particular and stand above the remainder? I feel that is one thing OSRS has accomplished remarkably properly at,” stated Charles. “The opposite temptation — and this has additionally been an enormous studying level — is simply to at all times go greater and higher. How do you beat the final raid or quest? Greater, higher, extra options, extra complexity. However that is a mistake. It is sticking to the straightforward guidelines, the identical issues that made all the unique content material well-liked.”
Jagex’s sturdy relationship with the OSRS group can even play a essential position within the sport’s future. “We study quite a bit from the gamers as a result of they inform us what they need. We discuss to them repeatedly, we survey them, they get so many alternatives to inform us the place the issues are and what they’re excited by. Then ideas like Leagues, Deadman, and Grid Grasp permit us to throw all warning to the wind, the place nothing issues anymore. We will essentially experiment and check out one thing so wild that you’d by no means be capable of do in the principle sport,” Charles says.



