Hello everybody,
I’m making an attempt to run Worms World Get together Remastered on Winlator and I’m having a rendering/scaling concern.
System:
Samsung Galaxy Tab A9+ 5G (SM-X216B)
Snapdragon 695 (Adreno GPU)
4GB RAM
Android 16
Winlator Model:
Newest model
Recreation:
Worms World Get together Remastered (DRM-free model, not operating by way of Steam)
Situation:
The sport launches efficiently and exhibits ~70 FPS, however the display screen is partially black and offset. The UI is pushed to 1 facet, with a big black space masking a part of the show. It seems like a fullscreen/scaling drawback.
Container Settings:
Decision: 1280×720 (additionally examined 800×600)
Graphics Driver: Turnip (Adreno)
DX Wrapper: Examined each DXVK and WineD3D
Audio: ALSA
Present FPS: Enabled
Digital Desktop: Not out there in UI; tried by way of winecfg if attainable
Further Information:
On Home windows PC, the sport additionally had points till I enabled: Properties → Compatibility → Disable Fullscreen Optimizations
So I believe that is associated to fullscreen dealing with or scaling in Wine/Winlator.
Questions:
Is Worms World Get together Remastered recognized to have UI scaling points in Winlator?
Is DXVK or WineD3D really helpful for this recreation?
Are there any required Home windows parts (DirectX runtimes, overrides, and so forth.)?
Would the unique 2001 model run extra reliably?
Any recommendation from individuals who acquired this recreation working could be actually appreciated!
Thanks!
submitted by /u/ow4is [comments]
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