The subsequent main Future 2 replace, Shadow and Order, has been delayed by three months, till June 2026.
In a sequence of messages posted to Bluesky, developer Bungie admitted the growth was “present process massive revisions,” and “can be delayed” from its unique March launch.
“This replace is being modified and expanded to incorporate sizable quality-of-life updates and in consequence, may even be renamed. This replace will now launch on June 9, 2026,” the studio mentioned. “We’ll present precise particulars nearer to launch protecting beforehand introduced Weapon Tier Upgrading, but additionally additions like increasing Tiered Gear to all Raid and Dungeon actions, Pantheon 2.0, Tier 5 stats for Unique Armors, and extra.”
The studio is, in fact, preoccupied getting Marathon out of the door after final week’s State of Play reaffirmed its March 5 launch date. Nonetheless, the delay intimates the studio could also be struggling to juggle all the pieces on its plate, notably because it alludes to “sizeable quality-of-life updates.”
“By way of June, we are going to proceed to have routine bug fixes and stability enhancements, continued portal modifiers, Guardian Video games (March), and the return of a extra frequent Iron Banner cadence (April),” Bungie added. “By way of communications, we can be specializing in offering you with updates about our reside recreation content material, neighborhood activations, and normal repairs via the TWID and our Future social channels.”
The assertion closed on thanking gamers for his or her “continued persistence and assist,” and mentioned there will be extra info on the subsequent main replace and future plans for Future 2 “nearer to launch.”
“Raids and dungeons getting tiers and pantheon 2.0 is nice, however will there even be anybody left taking part in by then?” requested one participant on the Future 2 subreddit. “I nonetheless go surfing each week and play slightly bit, however no person can deny that renegades was not meant to final six months.”
“To not be a complete downer, however that basically provides me age of triumph ‘last replace’ fashion vibes of creating all of the endgame viable,” added one other fan. “To not point out that is only a main replace ultimately. It isn’t gonna have growth stage content material, however its now releasing proper round when the subsequent growth was speculated to, which I assume can also be delayed no less than three months. Even with far more content material on this replace, renegades being the growth for 9 months no less than now could be very unhealthy.”
“Till June is tough. The inhabitants goes to be completely dire by then…,” one participant commented, to which somebody replied: “Dire[?] It is dire proper now. Falling off a cliff.”
On the time of writing (when, admittedly, a lot of the U.S. is asleep), there are 10,463 gamers on-line proper now on Steam. As soon as Human, eFootball, and single-player Hole Knight: Silksong all have increased concurrent counts.
It’s undoubtedly a tricky time for Bungie and Future 2, with dad or mum firm Sony lately saying the studio has failed to satisfy its gross sales and person engagement expectations. In its newest monetary report, Sony mentioned it had recorded a 31.5 billion yen (approx. $204.2 million) impairment cost because of Future 2’s underperformance. That was vital sufficient to pull down income at Sony’s Sport & Community Companies Phase, which incorporates Sony Interactive Leisure.
Following the launch of The Fringe of Destiny growth in July, Future 2 noticed a droop in participant exercise, and Bungie’s crew is feeling the strain. “For years now, Future has been on this regular hardening of the core [audience],” recreation director Tyson Inexperienced instructed IGN again in November. “An increasing number of core gamers are staying and taking part in the sport, however comparatively few [new] individuals come into the sport. There is a tightening and contraction, and this presents issues for a recreation that you simply’re making an attempt to keep up as a reside service, particularly once you wish to preserve serving these core gamers with nice, compelling expansions.”
Vikki Blake is a reporter for IGN, in addition to a critic, columnist, and advisor with 15+ years expertise working with a few of the world’s largest gaming websites and publications. She’s additionally a Guardian, Spartan, Silent Hillian, Legend, and perpetually Excessive Chaos. Discover her at BlueSky.
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