Not too long ago, Soulsborne followers all through the world have been shocked to study that FromSoftware’s subsequent large undertaking, The Duskbloods – an internet multiplayer recreation with a quasi-Victorian aesthetic that may be the closest we ever get to Bloodborne 2 – might be locked behind the Nintendo Swap 2’s $449.99 price ticket.
Whereas the frustration skilled by undead, hunters, and tarnished alike is comprehensible, they needn’t fall prey to the abyss. Ever for the reason that authentic Darkish Souls put FromSoftware on the map in 2011, builders of all styles and sizes have tried their hand at both replicating or reinventing the corporate’s compelling, elusive system. And whereas many have failed, greater than a pair succeeded.
Likelihood is you’re already accustomed to just a few of the massive ones, like Nioh, Lies of P, and Black Fable: Wukong. However among the best and creative soulslike video games have been made by small indie groups who don’t have the cash or manpower to rival their AAA rivals in scale or scope. As an alternative, they needed to get artistic, and it’s by way of this creativity that they handle to scratch the identical itch Hidetaka Miyazaki’s crew has been scrubbing for the higher a part of its existence.
And that brings us to this checklist. In no particular order, listed here are the ten finest indie soulslikes you may play in the present day, no Swap 2 required.
Eldest Souls
Developer: Fallen Flag Studio | Writer: United Label, CI Video games | Launch date: July 29, 2021 | Overview: Learn IGN’s Eldest Souls assessment
There are lots of parts to the Soulsborne system, together with – however certainly not restricted to – exploration, skill-based fight, cryptic lore, environmental storytelling, and massive, bombastic boss battles. Being a boss-rush gauntlet, Eldest Souls specializes within the latter.
Placing gamers within the footwear of a lone warrior making their approach by way of a sprawling, Bloodborne-esque citadel whereas battling the creatively-designed monsters lurking inside, Eldest Souls delivers on one thing few 2D video games have: a dynamic fight system the place fights don’t really feel such as you’re simply urgent the correct button on the proper time, even when – on the finish of the day – that’s principally what you’re doing.
Blasphemous

Developer: The Recreation Kitchen | Writer: Team17 | Launch date: September 10, 2019 | Overview: Learn IGN’s Blasphemous assessment
Talking of Bloodborne-esque citadels, these of us who felt proper at dwelling wandering across the winding spires and sprawling apses of Yharnam’s Therapeutic Church are sure to fall in love with the world of Blasphemous, a 2D metroidvania through which a masked crusader uncovers the eldritch horrors hiding behind his personal, Roman Catholicism-inspired order.
Whereas the Therapeutic Church takes inspiration from the late-medieval Gothic church buildings of Northern Europe, Blasphemous – set within the land of Cvstodia – evokes the non secular artwork and tradition of Renaissance Italy and Inquisition-era Spain. Its mesmerizing character and boss designs, which carried over into 2023’s Blasphemous 2 and its Mea Culpa DLC, are second solely to FromSoftware of their capability to seize the disturbing qualities of centuries-old Christian iconography.
Tunic

Developer: Tunic Group | Writer: Finji | Launch date: March 16, 2022 | Overview: Learn IGN’s Tunic assessment
One of many surest methods to create an efficient soulslike is to take inspiration not from FromSoftware, however FromSoftware’s personal inspirations. Like Miyazaki himself, the creators of Tunic – a 3D isometric action-adventure recreation – are large followers of the unique Zelda video games, particularly the way in which these video games evoke emotions of curiosity and surprise.
Don’t let the sport’s protagonist – a cartoonishly cute, anthropomorphic fox with a straight sword – idiot you: Tunic intently resembles FromSoftware’s output by way of its interconnected, intentionally obtuse stage design. There aren’t any goal markers to level the way in which ahead, and all in-game dialogue is delivered in indecipherable script. As with the Darkish Souls trilogy and Elden Ring, it’s clear that one thing dangerous occurred to the world of Tunic. However what?
Tails of Iron

Developer: Odd Bug Studio | Writer: United Label | Launch date: September 17, 2021
To explain Tails of Iron and its sequel, Tails of Iron 2: Whiskers of Winter, as “cutesy” could be solely partly true. Positive, each motion RPGs have an enthralling image e-book aesthetic and have tiny mouse knights that talk in high-pitched gibberish, however they’re additionally stuffed with blood, gore, and tales of dying and betrayal ripped straight out of Recreation of Thrones or The Witcher. (Coincidentally, they’re narrated by none aside from Geralt of Rivia voice actor Doug Cockle).
Whereas each video games positively have extra in widespread with George RR Martin’s taste of fantasy than FromSoftware’s – what with their specific storytelling and densely-populated worlds – they nonetheless resemble the likes of Darkish Souls and Elden Ring insofar as their rigorously crafted environments, which ooze character and environment.
Mortal Shell

Developer: Chilly Symmetry | Writer: Playstack | Launch date: August 18, 2021 | Overview: Learn IGN’s Mortal Shell assessment
One of many higher identified and most visually arresting soulslikes to have emerged in recent times, Mortal Shell ditches FromSoftware’s close to infinite customization and leveling choices in favor of a mechanic which helps you to take over the our bodies (shells) of characters with preset builds, permitting you to strategy bosses utilizing a wide range of playstyles.
Except for its stellar enemy design (the ultimate boss particularly provides Bloodborne’s Lovecraftian Nice Ones a run for his or her cash), Mortal Shell delivers fight that’s each difficult and epic – a fragile steadiness which FromSoftware itself arguably didn’t obtain till Bloodborne’s fast-paced fight carried over into Darkish Souls 3 and subsequent titles.
Sinner: Sacrifice for Redemption

Developer: Darkish Star | Writer: Neon Doctrine | Launch date: October 23, 2018 | Overview: Learn IGN’s Sinner: Sacrifice for Redemption assessment
One other surefire solution to create a compelling soulslike is to introduce an fascinating gameplay gimmick that turns FromSoftware’s development curve onto its head. Sinner: Sacrifice for Redemption does simply that by forcing the participant to stage down as an alternative of up, making every combat tougher than the final.
This mechanic works wonders for replayability. As an alternative of including a perk to their arsenal, gamers must determine which capability they will reside with out earlier than heading into the subsequent boss battle. As a result of you may choose the order through which you combat the bosses – every modeled after one of many Seven Lethal Sins – it’s important to familiarize your self with their strengths and weaknesses to coordinate a profitable run.
9 Sols

Developer: RedCandleGames | Writer: RedCandleGames | Launch date: Could 29, 2024
The place different video games on this checklist take inspiration from the whole FromSoftware catalogue, 9 Sols – a 2D motion platformer that elegantly blends parts of cyberpunk with East Asian mythology and spirituality – takes after one recreation particularly: Sekiro: Shadows Die Twice.
As with Sekiro, fight in 9 Sols is extra defensive than offensive, emphasizing dodging, blocking, and parrying. Because of this, fight encounters don’t boil right down to brute drive or intelligent positioning. As an alternative, it’s important to rigorously watch every enemy’s actions, tapping right into a satisfying rhythm of motion and response.
Unsighted

Developer: Studio Pixel Punk | Writer: Humble Video games | Launch date: September 30, 2021
An undervalued facet of the Soulsborne system is the connection that you just develop with the world’s characters. Very like The Legend of Zelda: Majora’s Masks, the place NPCs anticipate the second the evil moon destroys all the pieces they’ve ever identified, characters in FromSoftware’s video games are victims of a horrible destiny, be it Hollowing, the Beast Scourge, Dragonrot, or Scarlet Rot.
Unsighted, a metroidvania set in a world populated by automatons, turns this idea into each a story and gameplay mechanic. Each NPC, together with retailers, has a restricted energy provide and is faraway from the sport when this provide runs out. Because of this, you’re not solely inspired to play as rapidly as potential – including a welcome sense of urgency to the expertise – but in addition plan out the order through which you progress.
One other Crab’s Treasure

Developer: Aggro Crab | Writer: Aggro Crab | Launch date: April 25, 2024 | Overview: Learn IGN’s One other Crab’s Treasure assessment
One of many newest unlikely soulslikes to create a splash, One other Crab’s Treasure – a 3D action-adventure platformer the place you play a SpongeBob-esque crustacean whose seek for their disposed dwelling (shell) morphs right into a surprisingly morose quest to regulate the destiny of the ocean itself – rests on yet one more artistic gameplay mechanic.
In contrast to most video games within the style, you might have just one main weapon. As an alternative, it’s your defensive shell you’ll must customise. Courtesy of environmental air pollution, the ocean ground is suffering from wearable human rubbish – from bottle caps to shot glasses. Every shell has a singular assault and restricted sturdiness, forcing you to undertake completely different playstyles as you scurry alongside your underwater journey.
Exanima

Developer: Naked Mettle Leisure | Writer: Naked Mettle Leisure | Launch date: April 29, 2015
Sometimes described because the love youngster of Darkish Souls and Getting Over It, Exanima is a physics-based survival recreation through which – you guessed it – the participant explores darkish, demon-infested dungeons. Though it’s nonetheless in growth (and has been for over a decade, with very lengthy stretches between updates), the early entry model has as a lot leisure worth as a fully-finished recreation. There are individuals who have been enthusiastically taking part in it for years.
Exanima channels FromSoftware’s work insofar as its deliberately finnicky, extraordinarily delicate controls flip each enemy encounter right into a suspenseful – and subsequently riveting – ordeal. Swaying your weapons with the identical diploma of incoordination because the Getting Over It man’s shovel, a part of you may’t assist however be reminded of your first outings in Lordran or Drangleic, feeling comically unequipped to cope with the challenges at hand.
These are our 10 picks for the most effective indie soulslikes. However there are a lot of extra on the market value your time, together with Dying’s Door, Loot River, Featherfall, and Darkish Devotion. Did we embody your favourite? Tell us if we missed an awesome one down within the feedback. And for tougher encounters, remember to try our checklist of the most effective soulslikes (non indie version!)
Tim Brinkhof is a contract author specializing in artwork and historical past. After finding out journalism at NYU, he has gone on to jot down for Vox, Vulture, Slate, Polygon, GQ, Esquire and extra.