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The primary Mewgenics DLC is already within the works, however its devs are being “fairly cautious” about overcomplicating issues

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February 21, 2026
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The primary Mewgenics DLC is already within the works, however its devs are being “fairly cautious” about overcomplicating issues
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The developer duo behind million-seller Mewgenics are already cooking up the plans for its first DLC. Edmund McMillen and Tyler Glaiel’s new technique roguelike is the discuss of the city, delivering a deep and replayable take a look at of ways layered with a weird menagerie of feisty felines. However because the pair drop a brand new set of Mewgenics patch notes and start work in direction of the primary correct growth, Glaiel says they’re being “fairly cautious” about how they reply to neighborhood requires extra readability and element in its menus.

“Edmund and I’ve been discussing and mapping out what we wish to do for DLC 1 and I’ve obtained to say I am getting a bit of bit enthusiastic about it,” Mewgenics programmer Glaiel writes by way of X. With the venture racing to one million gross sales and exceeding its creators’ expectations, it isn’t shocking that there already plans for extra, presumably in a similar way to what the pair did with The Binding of Isaac. Earlier than you get too overvalued, do not count on something quickly; the bottom recreation took 14 years from announcement to launch, in spite of everything.

Requested roughly when it would arrive, Glaiel responds, “DLC 1 is meant to be a ‘small’ one so ideally, like, finish of subsequent yr possibly. However who is aware of.” He explains, “I most likely want a few months to simply deal with bugfixes and help for the bottom recreation, and take care of, like, accounting nonsense and home searching and stuff, earlier than we will actually get into work on a DLC. However the planning begins now at the least.” He even teases that he thinks he has “at the least two” Mewgenics expansions in him over the course of its life.

Coming again to the current day, a brand new Mewgenics replace has simply been launched, with a deal with “main bug fixes and ‘simple’ adjustments which are unlikely to trigger secondary points”. Amongst them are some useful quality-of-life changes, corresponding to animations now not stopping you from opening the backpack, ‘tall’ tiles turning semi-transparent in tactical view, and a repair for the way in which objects are sorted upon getting back from an journey. There’s additionally the power to manually cap your framerate.

Nearly as good as Mewgenics is, there’s positively room for enchancment. One of many greatest discussions among the many neighborhood is the quantity of data the sport reveals you (or, extra importantly, withholds). Abilities sometimes solely describe what they do in fundamental phrases, typically leaving out particular values corresponding to ranges. There is not any simple solution to toggle everybody’s well being bar on with a button press, it’s essential to hover over them one after the other. Likewise, you possibly can’t entry a easy record of your cats’ stats to rapidly evaluate all of them. Boss mechanics are not often defined, requiring plenty of trial and error.

A few of these design selections aren’t out of line with the inherent discovery technique of roguelikes, however the longer runs and extra strategic focus of Mewgenics in comparison with The Binding of Isaac could make the newcomer’s lack of readability extra instantly irritating. For a few years it grew to become near-standard apply as an Isaac participant to have a wiki completely open to examine precisely what its a whole bunch of pickups would do. These days, there’s even a sophisticated stats menu constructed proper into the sport itself. Ought to Mewgenics comply with swimsuit?

Mewgenics dev Tyler Glaiel via X:

Responding to a question about how a lot data Mewgenics does and does not show to gamers, Glaiel errs on the aspect of warning for now. “We’ll be fairly cautious about stuff like that as a result of a number of the requests are individuals not understanding the tradeoffs we needed to make throughout improvement concerning complexity,” he writes. “Some stuff is within the works, although.”

Whether or not it is merchandise stats in an ARPG or the buffs you get in Zenless Zone Zero, I’ll at all times toggle on any ‘superior’ setting that lets me know precisely how massive the numbers are. There’s rather a lot taking place at anybody time in Mewgenics, and I can perceive why there is a reluctance to overload the participant, however I would definitely respect the choice to be proven extra express values if it was added.



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