I'm the developer of Pigment Pour, a cellular puzzle recreation constructed across the traditional liquid sorting mechanic with an artwork restoration twist.
As an alternative of simply sorting colours to clear bottles, puzzles symbolize pigments used to revive work. As you set up the pigments appropriately, the paintings steadily comes again to life.
Options:
• liquid kind puzzle mechanics • progressively tougher puzzles • artwork restoration theme and studio environments • at present testing issue and development
I'm working an Android closed beta and searching for puzzle gamers prepared to strive it and provides suggestions.
Play Retailer testing hyperlink:
Notice: Google requires becoming a member of this group earlier than putting in:
Suggestions I'm particularly excited about:
• when puzzles begin feeling difficult • pacing of early ranges • any complicated UI or mechanics
submitted by /u/NoBullGames [comments]
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![[DEV] Pigment Pour — Artwork-themed liquid sorting puzzle (Android Closed Beta) [DEV] Pigment Pour — Artwork-themed liquid sorting puzzle (Android Closed Beta)](https://preview.redd.it/p4tblkby7cng1.gif?width=640&crop=smart&s=287e9ca50aa38d00a8b25c4dbc1b5cdc77fb0b68)

