The Adventures of Elliot: The Millennium Tales simply dropped an enormous replace that’s going to thrill Sq. Enix followers in every single place.
This upcoming motion RPG isn’t just about its beautiful HD-2D visuals anymore; we lastly have the small print on its darkish Age of Reconstruction and a few very cool gameplay loops.
When you’ve got been in search of a recreation that blends time journey, tactical fight, and a surprisingly deep cat-collecting mechanic, mark your calendar as a result of it hits PS5, Xbox, PC, and Nintendo Change 2 this June.
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Surviving the “Age of Reconstruction”
The core of Elliot’s journey revolves across the Gate of Time. You’ll be leaping between 4 distinctive eras to interrupt a curse, however the Age of Reconstruction is the place issues get gritty.
On this timeline, humanity is barely hanging on in a village referred to as Littlehope. Every thing is in ruins and Beastmen are consistently searching those that enterprise exterior.
That is the place you’ll meet Heurich, a key adventurer in search of a treatment for his good friend Diona, and it’s simply one of the vital atmospheric components of the sport proven up to now.
Fight Rewards and The “No-Harm” Nonus
Sq. Enix is just not taking part in round with the problem. The sport options Life Shrines that act as fight trials or puzzles to extend your max HP.
The best half is the No-Harm bonus. Should you handle to complete a battle with out taking a single hit, the sport rewards you with large loot drops, extra foreign money, and uncommon consumables.
It’s a high-risk, high-reward system that makes each encounter really feel intense. Plus, you’ll be able to equip particular equipment to deal with environmental hazards like lava or traps.
Accumulating Cats: The Final Facet Quest
That is the half that’s going to explode on social media. Scattered all through the completely different ages of the world, Elliot can discover and rescue cats.
You’ll be able to deliver these cats to a mysterious traveler for rewards, however the enjoyable half is that you could really construct a sanctuary in your village.
You’ll be able to feed them, play with them, and take care of them, which in flip provides you helpful objects to your major journey. It’s a good approach to steadiness the darkish tone of the principle story with one thing cozy.
We wish to hear from you! What a part of The Adventures of Elliot has you most hyped? Is it the beautiful HD-2D visuals, the problem of the Life Shrines, or are you already planning your cat assortment?
Drop a remark beneath and tell us if that is going straight to your wishlist or if you’re ready to see extra gameplay.


