Hello everybody! I'm the solo dev behind Azmar Quest, which was launched round 2 years in the past for Android.
For many who haven't seen it, Azmar Quest is a story-driven RPG with turn-based fight and plenty of selections (a bit like a select your individual journey).
A number of issues have modified for the reason that launch, however the story nonetheless begins with a easy mission: you're assigned to analyze a sketchy tavern for a doable conspiracy (however you'll discover on the market's a way more problematic menace than a couple of bandits).
What’s Azmar Quest about?
4 Playable Courses: Warrior, Cleric, Warlock, and Archer. Every class has 24 distinctive expertise, so you possibly can experiment together with your construct. 10-20 Hour Most important Marketing campaign: A text-based story with selections that really matter. Offline or On-line: Play the whole story offline, or on-line for those who want cloud saves, struggle different gamers, or play with them in Dungeons.
Take pleasure in! Additionally, there are not any pay-to-win mechanics, no pressured advertisements, and no content material locked behind paywalls.
PS: if I can discover sufficient free time this yr, I’m additionally planning to launch an enlargement!
submitted by /u/TheNotorius0 [comments]
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![[DEV] Azmar Quest: a recreation for old-school and story-driven RPG followers. [DEV] Azmar Quest: a recreation for old-school and story-driven RPG followers.](https://external-preview.redd.it/JeuUr5ntMPABfemMacp7RS-QnwZviM8958m8iRfLfa0.png?width=320&crop=smart&auto=webp&s=e7ed543ca68870ca91c5ecbb7182c67747844b81)

