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Take-Two boss declines to supply recommendation to the brand new Microsoft Gaming chief, says she’ll be positive on her personal: ‘She’s a extremely completed government who’s carried out simply nice with out ever having met me’

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March 17, 2026
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Take-Two boss declines to supply recommendation to the brand new Microsoft Gaming chief, says she’ll be positive on her personal: ‘She’s a extremely completed government who’s carried out simply nice with out ever having met me’
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Asha Sharma’s elevation to CEO of Microsoft Gaming following Phil Spencer’s shock retirement precipitated consternation amongst some avid gamers as a result of, nicely, she’s not a gamer. Sharma solely joined Microsoft in 2024 as president of its CoreAI product, and previous to that she was chief working officer at Instacart and a vice chairman of product and engineering at Meta—a pointy distinction to Spencer, who waxed nostalgic concerning the video games he liked as a child when Microsoft plopped down $68.7 billion to purchase Activision Blizzard.

One one that says he isn’t involved, although, is Take-Two Interactive CEO Strauss Zelnick. Requested throughout an interview with The Recreation Enterprise what he thinks Sharma must be centered on, Zelnick, who’s been heading up Take-Two for almost 20 years now, dismissed the thought fully.

“I do not assume the newly appointed head of Xbox wants any recommendation from me,” Zelnick mentioned. “She’s a extremely completed government who’s carried out simply nice with out ever having met me. I’m going to wager on her persevering with to do nice. Furthermore, I’ve to concentrate on myself doing higher, earlier than I speak about different CEOs.”

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Zelnick himself was not a ‘video games man’ when he took over Take-Two. He started his profession at Columbia Photos, served as president of twentieth Century Fox after which BMG, and took the wheel at Take-Two by the use of his personal fairness funding agency, ZMC.

Within the years since, Take-Two grew to become one of many greatest publishers within the enterprise, and is true now the one one within the West that is not both on life assist or hoovered up by an excellent bigger-money entity.

“After I first grew to become President of Fox, I used to be simply accountable for the enterprise aspect. My boss was the chairman, Joe Roth, and he was accountable for the artistic aspect,” Zelnick mentioned. “If I did my job nicely working the enterprise, and Joe did his job poorly working the artistic, we might fail. If he did his job nicely, and I did my job poorly, we might succeed. And if we each did our jobs nicely, we might succeed mightily. And we did, fortunately.

“However the fact is that hits treatment all ills. Within the absence of creating hits, you received’t have a profitable leisure enterprise. That’s the factor to concentrate on. At Take-Two, we attempt to do the entire above. We attempt to run an incredible artistic enterprise, and we attempt to run a extremely rational, extremely efficient enterprise enterprise. Generally we get it improper, however that’s what we attempt to do.”

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Zelnick’s insistence on the contrary however, I really feel like I sense a small undercurrent of recommendation in there—and sure, you could possibly argue that ‘make hit video games’ is simple to say once you’re the Grand Theft Auto firm, but it surely’s an strategy Zelnick appears to take significantly. Take-Two appeared to be aiming for extra high-minded issues when it launched the Personal Division label in 2017, however seven years later it offloaded the entire thing as a result of, as Zelnick mentioned on the time, “We’re top-ten hit makers round right here,” and the indie-focused Personal Division merely did not match into that calculus.



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