Nintendo has simply launched the 1.6.0 replace for Mario Kart World, and it brings with it the primary piece of latest sport content material because the sport was first launched alongside the Change 2: Bob-omb Blast.
Bob-omb Blast is a battle mode that was launched in Mario Kart Double Sprint and returned in Mario Kart 8 Deluxe, and it has gamers gathering and throwing Bob-ombs at one another to get rid of different gamers. It’s a enjoyable little sport mode, and it’s good to see it return right here, although it’s most likely not the massive DLC replace some have been hoping for.
The 1.6.0 replace additionally brings with it a number of steadiness modifications and different nice-to-have quality-of-life additions, together with some enhancements to Bullet Payments, a nerf to the boomerang merchandise, and some changes to invincibility — for instance, you possibly can not be crushed by Thwomps whilst you’re spinning or crashing, however now you can be hit by lightning and blue shells proper after being crushed by a Thwomp.
Right here’s the complete checklist of Mario Kart World model 1.6.0 patch notes, courtesy of Nintendo:
Mario Kart World Ver. 1.6.0 (Launched March 30, 2026)
Normal
Added Bob-omb Blast as a Battle mode.
You possibly can have as much as 10 Bob-ombs readily available at a time.
The gap Bob-ombs might be thrown is dependent upon how lengthy you maintain the L Button.
Adjusted the efficiency of Bullet Invoice.
Elevated their vary of lateral motion.
It’s now simpler to comply with a shortcut route instantly after utilizing Bullet Invoice.
Elevated Bullet Invoice’s pace on components of the Bowser’s Fort, Starview Peak, and Rainbow Street programs.
Adjusted the efficiency of the boomerang.
Diminished the boomerang’s vary.
Diminished the variety of consecutive throws allowed.
Adjusted the likelihood of things that may be obtained from merchandise packing containers throughout races.
Adjusted the invincibility time after spinning or crashing throughout a race in order that it varies relying on the character and automobile.
The heavier the burden, the longer the invincibility time.
Made it so that you just gained’t get crushed by issues, resembling Thwomps, whereas spinning or crashing.
It’s now potential to be hit by lightning and Spiny Shells instantly after being crushed by issues, resembling Thwomps.
Made it in order that issues like Bob-ombs and Bananas don’t bounce on prime of the vines of Ivy Piranha Vegetation.
When enjoying Single Participant or 1p throughout On-line Play and Wi-fi Play, as much as two warnings can be displayed when gadgets like Crimson Shells or Spiny Shells come from behind.
Shortened the time till the roulette stops to find out the course in On-line Play and Wi-fi Play.
Mounted Points
Mounted a difficulty the place the beginning place would generally be incorrect.
Mounted a difficulty the place cows and different creatures that appeared by means of Kamek’s magic would fall by means of the bottom.
Mounted a difficulty the place the show of Wiggler that appeared by means of Kamek’s magic would generally be incorrect.
Mounted a difficulty the place Thwomps or Rocky Wrench would seem in Airship Fortress or within the cannons within the race resulting in Airship Fortress.
Mounted a difficulty the place the character would generally disappear from view when wanting within the rearview mirror after utilizing a Mega Mushroom.
Mounted a difficulty the place you could possibly not return to a degree earlier than the Ivy Piranha Plant when utilizing Rewind after reworking right into a Bullet Invoice.
Mounted a difficulty the place the merchandise slot wouldn’t show appropriately after utilizing Boo and returning to Free Roam.
Mounted a difficulty in Knockout Tour the place gamers who handed by means of a checkpoint after the first-place participant had already reached the purpose wouldn’t be eradicated, even when their rank was outdoors the predetermined cutoff.
Mounted a difficulty in Time Trials the place the show of stacked tires would generally seem incorrectly.
Mounted a difficulty in Free Roam the place a fleeing Nabbit would fall by means of the bottom.
Mounted a difficulty in Occasions the place scores weren’t displayed on the outcomes display throughout follow.
Mounted a difficulty the place the display show would generally turn into distorted after deciding on Change Character in Free Roam in On-line Play.
Mounted a difficulty in Knockout Tour and On-line Play the place rankings would generally be incorrect after passing by means of checkpoints.
Mounted a difficulty the place the chosen occasion would disappear when a communication error occurred after deciding on On-line Play.
Mounted a difficulty in On-line Play and Wi-fi Play the place rivals utilizing Bullet Invoice generally appeared to not be reworked.
Mounted a difficulty the place the ultimate outcomes weren’t displayed after spectating in Knockout Tour in On-line Play or Wi-fi Play.
Mounted a difficulty in Knockout Tour the place the participant being spectated wouldn’t change after that participant was eradicated.
Mounted a difficulty the place the gliding distance may very well be excessively lengthy through the race from Airship Fortress to Dry Bones Burnout.
Mounted a difficulty the place utilizing the Feather whereas leaping in Shy Man Bazaar throughout races from Airship Fortress or Wario Stadium to Shy Man Bazaar may trigger you to go off target.
Mounted a difficulty the place doing a wall journey in Shy Man Bazaar throughout races from Airship Fortress or Wario Stadium to Shy Man Bazaar may trigger you to go off target.
Mounted a difficulty in Bowser’s Fort the place gamers may crash whereas driving over lava with a Sprint Mushroom.
Mounted a difficulty in Salty Salty Speedway the place gamers would generally fall by means of the bottom after being hit by lightning and shrinking.
Mounted a difficulty when in a battle on DK Cross the place you’ll generally not be returned to the course after utilizing a Feather and ending up outdoors the course.
Mounted a difficulty the place utilizing a Mega Mushroom close to the fence in Dino Dino Jungle may trigger you to be returned to the course.
Mounted a difficulty in Koopa Seashore the place some buoys have been buried within the floor.
Mounted a difficulty in Mario Circuit the place utilizing a Mega Mushroom may trigger the participant to get caught on a fence.
Mounted a difficulty in Mario Circuit the place gamers may generally be returned to the course when driving on a wall of blocks.
Mounted a difficulty the place gamers would generally be returned to the course when driving alongside the wall close to the start line of Faraway Oasis.
Mounted a difficulty the place Bloopers generally appeared darkish in replays of Rainbow Street.
Mounted a difficulty in Rainbow Street the place Spike Balls that appeared by means of Kamek’s magic would generally transfer erratically.
Mounted a difficulty the place utilizing the Feather to take a shortcut on Rainbow Street may generally trigger incorrect remaining rankings.
Mounted a difficulty the place you’ll generally get better too far forward in the event you fell off the course whereas gliding on Rainbow Street.
Time Trials ghosts which have encountered this difficulty could also be faraway from View Rankings with out discover.
Mounted a difficulty within the race from Wario Shipyard to Starview Peak the place gamers may generally fall off the course whereas taking a shortcut.
Mounted a difficulty the place utilizing a Mega Mushroom close to the fence in Wario Stadium may trigger the participant to fall off the course.
A number of different points have been addressed to enhance the gameplay expertise.


