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Veteran indie developer scared to disclose new sport in case it will get “slurped up by AI”

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April 6, 2026
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Veteran indie developer scared to disclose new sport in case it will get “slurped up by AI”
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There are few sport builders fairly like Lucas Pope. He created two of our favourite video games of the 2010s with Papers, Please and The Return of the Obra Dinn, and virtually created two model new genres, too. Since that grand success, he is launched some understated titles, together with flash video games and the Playdate-exclusive Mars After Midnight, however nothing on Steam. Nonetheless, in a brand new podcast look, he is mentioned that he is anxious about saying his subsequent mission due to AI.

Showing on the Mike & Rami Are Nonetheless Right here podcast with writer Mike Rose and developer Rami Ismail, Pope appeared again on the success of Papers, Please and Obra Dinn, in addition to his smaller efforts since. However when requested how he feels in regards to the fashionable growth panorama and what his plans are for his subsequent main launch, he reveals that he is anxious about concept theft from generative AI and different builders.

“The scenario feels completely different to me,” he says. “You do not actually discuss stuff while you’re engaged on it as a result of it’ll get slurped up by AI or persons are gonna copy it, or one thing else like that. It is not a tough rule, I simply do not feel as comfy speaking in regards to the stuff I am engaged on.”

So it isn’t overt secrecy that is retaining Pope’s mouth shut relating to his concepts and new initiatives, it is only a sense of foreboding in regards to the business and the way individuals react to bulletins, whether or not that be feeding a trailer right into a generative AI mannequin to recreate the mechanics with not one of the creative intent, or simply old school copycats beating him to the punch. Nonetheless, Pope can also be anxious about following up his early success.

best pc games 2018 Obra Dinn

“I used to be fairly proud of Obra Dinn and Papers, Please. However perhaps I am unable to do it once more. Perhaps [I should] simply exit on a excessive notice. Why drag myself down with the subsequent factor that folks won’t like?”

Personally, I doubt that Lucas Pope could make a foul sport. His mind simply appears to create indie video games that tick all the suitable narrative and mechanical bins for my mind. Whether or not I am cranking up a hatch on an alien espresso store or exploring a haunted mansion on his itch.io web page, they at all times hit the spot. That mentioned, skilled nervousness can clearly come for even the most effective.

His fears about AI mirror these of many gamers, who’ve turned on LLMs and generative AI in latest months. Builders are defending conventional (and foolish) placeholder belongings, the long-held accusations of plagiarism are coming from a few of the business’s most necessary voices, and even Arc Raiders is changing its AI voices. There’s little surprise Pope is anxious his video games, that are wholly mechanically unique and sometimes pioneer or champion new aesthetics, shall be stolen.

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Plus, he is obtained the good thing about being Lucas Pope. He does not should play the identical sport as different, much less profitable or recognizable indie builders. He will not have to hitch the rat race for a publishing deal or fear about advertising and marketing to the identical extent. Stick his identify on the sport, and folks will play it. Whether or not it is a good sport or not is one other query, however I would put cash on him smashing it out the park another time every time he decides to publish his subsequent sport.



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