An nameless reader shared this report from Kotaku:
Probably the most hanging issues about Bungie’s Marathon is its presentation. The sci-fi extraction shooter combines bleak settings with shiny colours in a means that makes it really feel a bit like a sneaker promo meets Ghost within the Shell, or as designer Jeremy Skoog put it, “Y2K Cyberpunk combined with Acid Graphic Design Posters.” However it now appears like no less than a couple of of the visible design parts that appeared within the latest alpha check had been lifted from eight-year previous work by an out of doors artist.
“The Marathon alpha launched just lately and its environments are coated with property lifted from poster designs I made in 2017,” Bluesky person antire.alâ posted on Thursday. She shared two pictures displaying parts of her work and the place they appeared in Marathon’s gameplay, together with a rotated model of her personal brand. A poster filled with small repeating icon patterns additionally appears to be all however recreated in Marathon’s press package ARG and web site…
Bungie has responded and blamed the incident on a former worker. The studio says it is reaching out to the artist in query and conducting a full assessment of its in-game property for Marathon [“and implementing stricter checks to document all artist contributions.”] “We instantly investigated a priority relating to unauthorized use of artist decals in Marathon and confirmed {that a} former Bungie artist included these in a texture sheet that was in the end used in-game,” the studio posted on X. “As a matter of coverage, we don’t use the work of artists with out their permission…” their X publish emphasizes.
“We worth the creativity and dedication of all artists who contribute to our video games, and we’re dedicated to doing proper by them. Thanks for bringing this to our consideration.”