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A cool little puzzle platformer launched final week: Bionic Bay, the place you are a bit pixel scientist who, exiled to some unusual biomechanical world, makes use of their teleportation device to flee its unusual pitfalls, tech, and traps.
At first look it is a fairly easy physics-driven platformer with very nice pixel artwork and wonderful fashionable lighting results for the explosions and such—however there’s at all times the puzzle platforming twist.
You’re taking that reasonable physics system and provides your self a position-swapping teleportation device to alter locations with close by objects. About to get hit by missiles? Swap with a close-by crate or enemy. Have to construct a stack of heavy issues? Swap them up right into a staircase one by one.
Chances are you’ll like
Layered on prime of that there is a system for altering gravity that simply… turns the entire world round you. Sideways is now up, or up is now down, and relatively than falling right into a lethal lure you are falling parallel to it.
Bionic Bay is a collaboration between solo developer Mureena, who beforehand did artwork and design for video games like Badland and Badland 2, and Psychoflow Studio, a programming and technical duo from Taiwan whose first foray into video games is Bionic Bay.
It is actually a really fairly sport, with nice use of assorted shade palettes and superior lighting mixed with ultra-dense pixel artwork to type detailed landscapes that I am actually having fun with simply , not to mention exploring.
Bionic Bay is clearly designed from the bottom up for many who prefer to speedrun platformers. It has an built-in ghost system and leaderboards for competing towards others’ instances, which “updates with new occasions recurrently.”
Yow will discover out extra about Bionic Bay on its fashionable web site, or see Bionic Bay on Steam, the place it is $20, 10% off till April 30.