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Demonic sci-fi RPG Phantasm Metropolis is a type of timeless pixel artwork video games that also seems to be unimaginable in GIFs 34 years later

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June 27, 2025
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Demonic sci-fi RPG Phantasm Metropolis is a type of timeless pixel artwork video games that also seems to be unimaginable in GIFs 34 years later
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Pasokon Retro is our common look again on the early years of Japanese PC gaming, encompassing every little thing from specialist ’80s computer systems to the comfortable days of Home windows XP.

Seven floppy disks. Seven. Seven.

Phantasm Metropolis

(Picture credit score: Micro Cabin)

Dev: Micro Cabin Launched: 1991 PCs: PC-98, MSX Turbo R, PC-88VA, X68000, FM-Cities

That is lots in any period, but it surely’s an particularly thick stack for a recreation that debuted in 1991. That was the 12 months double disk Amiga basic Lemmings—the marginally morbid puzzle recreation which might ultimately result in Grand Theft Auto of all issues—was protecting pc players very busy, and the Sport Boy was one of the vital in style moveable units of any kind on the planet. Its largest cartridges maxed out at 1 megabyte, lower than the capability of a single 3.5″ floppy.


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So what may a complete eight megabytes make attainable again then? Strolling round Phantasm Metropolis’s near-future Hong Kong feels lots like experiencing somebody’s customized Shadowrun marketing campaign, Micro Cabin filling the beneficiant quantity of space for storing with shady companies to beat and loads of demons to kill. Magic and machine weapons are equally helpful on this trendy RPG’s turn-based battles, and a tightly-written plot ensures the antagonists all the time really feel as immediately concerned within the story as—and one step forward of—the likeable most important forged.

It was all the time going to be RPG. The story and the setting are too attention-grabbing to not draw me in, and the mixture of honest battles and dungeons that are not prolonged switch-filled monstrosities is all the time a welcome one.

However it’s the eye to visible element that makes this recreation incredible.

Illusion City horror RPG for the PC-98

(Picture credit score: Micro Cabin)

The pinnacle-turning intro does an unimaginable job of setting the tone. It is all large sun shades, trench coats, ominous music, and an alluring undercurrent of supernatural hazard. By the point it finishes I am intrigued and on edge—and bracing myself for the change in temper that absolutely comes after. Nearly each half-decent ’90s RPG begins with a elaborate opening sequence… after which as quickly because it’s over I am offered with just a few inflexible little sprites that do little or no as limitless dialogue containers open and shut on the backside of a principally static display screen.

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Not right here. Simply this as soon as, that disappointing second by no means comes.

The story begins with Tian Ren, skilled demon-botherer and eventual hero, sitting up on his couch. Thrilling? N… nicely sure, truly. As a result of I can see he is been snoozing on there absolutely clothed, beneath his coat. And when he is upright the primary and solely factor he does is attain for a cigarette and begin smoking.

Breakfast is served, I assume.

It is a theatrical efficiency in miniature pixel artwork type, a wholly visible illustration of the character’s considerably tough edges and perspective. In a while he’ll ungraciously flop down on different furnishings, arms unfold out and legs staying wherever they land, emphasising that this early animation was not a enjoyable one-off however very a lot an expression of his persona.

Illusion City horror RPG for the PC-98

(Picture credit score: Micro Cabin)

That is all intentionally contrasted with the extra disciplined heroine’s behaviour in the identical scene. Mei Hong gently swivels a close-by chair to face the room earlier than sitting on it neatly, the seat bobbing barely as she does so. Not 5 minutes in and I’ve already discovered a lot about them simply by watching the best way they transfer.

Illusion City horror RPG for the PC-98

(Picture credit score: Micro Cabin)

The pair ultimately go to a membership to collect data, and once they arrive the dance ground is full of folks having fun with the present and bopping alongside to the music, with serving employees milling across the space. It is a bit of awkward to navigate all of the dancing folks and occupied seats to get to the bar, and makes my staff appear and feel misplaced within the course of—as they need to in a busy place the place everybody else needs to get drunk and dance their hearts out.

Illusion City horror RPG for the PC-98

(Picture credit score: Micro Cabin)

A later cutaway to the sport’s villains takes the time to point out huge rows of worshippers kneeling respectfully and armoured guards standing to consideration as mysterious figures stroll previous. And once they do come face-to-face with Tian Ren and mates I do not must be instructed how highly effective they’re; I can see it in the best way my occasion’s garments smoulder as they fall to the ground after a single fiery gesture.

Illusion City horror RPG for the PC-98

(Picture credit score: Micro Cabin)

Even widespread enemies have a number of multi-frame animated assaults, and once I do get to combat again I can watch grasp magicians carry out complicated gestures that finish with lightning strikes known as in from above. Defence is greater than a pleasant thought or a button on the UI to press—it is a bodily stance I can see my occasion members undertake once I ask them to. I needn’t examine the standing field on the backside of the display screen to know what’s taking place or what sort of assault a monster’s about to make use of on my staff, as a result of I can all the time see it for myself.

Phantasm Metropolis’s animations are nearly decadent in locations, however by no means meaningless. These tiny actions, rendered in such low decision I can pause to depend the pixels, assist the setting stand out amongst the opposite RPGs and cyberpunk tales of the early ’90s (and the 2020s come to think about it).

Illusion City horror RPG for the PC-98

(Picture credit score: Micro Cabin)

Hover automobiles, seedy bars, and gleaming corporations hiding darkish secrets and techniques have all been achieved many occasions earlier than, however thanks to those particulars (that even go as far as exhibiting prolonged startup sequences for the sport’s taxi-like transportation service) it is all the time apparent that no different sci-fi journey’s fairly like this. Right here I am handled to an limitless stream of animated performances, everybody from minor NPCs to main adversaries filled with persona.

Micro Cabin actually needs me to consider that that is an RPG—nicely over three many years previous, bear in mind—the place particular person behaviour and bodily expression matter. That this dirty and spiritually besieged model of Hong Kong is so alive it existed earlier than I obtained there, exists in all of the locations past my restricted area of view, and can live on after the story’s performed out.

Due to the best way this recreation seems to be, I consider them.



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Tags: ArtCityDemonicGamesGIFsIllusionIncrediblePIXELRPGScifiTimelessYears
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